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Posted By arran On 24-04-2007 | Views: 353,378 Replies: 229
Cool! that's a really great looking head someguy. :beer: the only thing that stands out to me are the polys on his nose - i might not have them come to a point like that - though on the smooth head...
Posted By arran On 13-01-2007 | Views: 353,378 Replies: 229
vedic kings - this should explain -

http://forum.simplymaya.com/showthread.php?s=&threadid=24218

oh, and your mouth is looking much better.:beer:
Posted By arran On 11-01-2007 | Views: 353,378 Replies: 229
cool! cheers Jay! :beer:
Posted By arran On 11-01-2007 | Views: 353,378 Replies: 229
ok - let's see your palms!

just wondering how you resolve the underside of the hand - this is a picture of my palm from the current challenge - keep in mind i haven't really done too much to it...
Posted By arran On 08-01-2007 | Views: 353,378 Replies: 229
I just happened to be looking in to it a minute ago. It's still a bit beyond me, but I might give it a go this weekend.

http://developer.valvesoftware.com/wiki/Modifying_a_Source_Model_in_Maya
...
Posted By arran On 07-01-2007 | Views: 353,378 Replies: 229
thanks for the tips R@nSiD.:beer:

Yeah, Ive got HL2 and have been meaning to download the sdk. I don't have XSI, but I remember that some guy had imported a half life model into maya a while...
Posted By arran On 07-01-2007 | Views: 353,378 Replies: 229
Hey - excellent idea for a thread Jay - lots of useful info so far.

:beer: :beer:

I thought I might post this low poly zombie which I have been working on for the last week. the ears haven't...
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