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Posts Made By:
Chris Miller
Krakatoa with Maya Deformed Particles
Posted By
Chris Miller
On 08-03-2016 | Views: 3,372 Replies: 0
Forum:
Dynamics & Special Effects
Hi,
I am having trouble with a scene where I have used a deformer (lattice) on nome Maya Particles and am trying to cache these out using the Particle Solver in Krakatoa.
In the Solver...
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Bacteria Cell Division
Posted By
Chris Miller
On 24-09-2015 | Views: 2,780 Replies: 0
Forum:
Animation
Hi guys,
I'm trying to create an animation of some bacteria cells dividing and then dividing again ... with this process repeating maybe a few times more.
The cells are tube-like, not...
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I cant see move tool. Why?
Posted By
Chris Miller
On 24-09-2015 | Views: 11,676 Replies: 4
Forum:
Animation
This is pretty common with Maya on all of the translation, rotation and scale tools.
Just open the tool attributes and hit the "reset button"
Problem should be solved.
It's just an annoying...
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Random local rotations on multiple objects.
Posted By
Chris Miller
On 27-04-2015 | Views: 2,493 Replies: 0
Forum:
Maya Modeling
Hi guys,
Small problem that I'm sure there is an easy fix for. I have a lot of objects that have been created by a script but they all have random rotations in their local z-axis. There is nothing...
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Selecting edges in UV editor
Posted By
Chris Miller
On 21-04-2015 | Views: 11,122 Replies: 11
Forum:
Maya Materials & Textures
This is a glitch that Maya seems to have. Just press Q on the keyboard to re-activate selection mode. This will nearly always sort it.
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Maya surface emitter to curve flow
Posted By
Chris Miller
On 14-04-2015 | Views: 7,034 Replies: 4
Forum:
Dynamics & Special Effects
Ok thanks I will give that a go.
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Maya Dropping Render Settings on Mac
Posted By
Chris Miller
On 14-04-2015 | Views: 3,847 Replies: 0
Forum:
Lighting & Rendering
Hi,
I have a very strange problem with Maya losing all of its render settings when I re-open a scene file.
Whenever I save out a file from Maya on my Mac it seems to hold on to the settings as...
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Maya surface emitter to curve flow
Posted By
Chris Miller
On 31-03-2015 | Views: 7,034 Replies: 4
Forum:
Dynamics & Special Effects
@daverave thanks for the link
I have tried using goal weights this way but I'm not having much. My problem is that I want to have the particles emit from the surface and then slowly move towards...
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Maya surface emitter to curve flow
Posted By
Chris Miller
On 25-03-2015 | Views: 7,034 Replies: 4
Forum:
Dynamics & Special Effects
Hi,
I am trying to get some cubes to emit from a plane and then slowly move upwards for about 4 seconds before being affected by a curve flow that I have created above the plane.
The problem...
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Motion Vector Remder Pass
Posted By
Chris Miller
On 20-10-2014 | Views: 2,987 Replies: 2
Forum:
Lighting & Rendering
I have managed to get this working by turning on the "Force Motion Vector Calculations" which is located in the Options tab in the render settings window. This works with the motion vector pass as...
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