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Forum: Maya Basics & Newbie Lounge 01-12-2007, 01:21 PM
Replies: 3
Views: 1,459
Posted By Phopojijo
Re: Maya Help won't open

Also if its 8.0 it tends to get confused if you install it somewhere other than the C drive.
Forum: Maya Basics & Newbie Lounge 01-11-2007, 07:26 PM
Replies: 5
Views: 885
Posted By Phopojijo
That assumes you save as ASCII (ma)... unlike the...

That assumes you save as ASCII (ma)... unlike the default Binary (mb)

Unless something changed in 2008.
Forum: Maya Basics & Newbie Lounge 28-07-2007, 01:10 PM
Replies: 33
Views: 9,076
Posted By Phopojijo
Plantain...

Plantain...
Forum: Maya Basics & Newbie Lounge 26-07-2007, 07:40 PM
Replies: 11
Views: 2,249
Posted By Phopojijo
That being said -- I'm not a beginner and I can't...

That being said -- I'm not a beginner and I can't understand what he's talking about -- booleans for textures? o.o

I assume the model is made -- (s)he just wants a texture over it.

Select the...
Forum: Maya Basics & Newbie Lounge 23-07-2007, 11:46 AM
Replies: 26
Views: 2,294
Posted By Phopojijo
Yea some people are lucky, they have rails...

Yea some people are lucky, they have rails specifically devoted to graphics cards, which provide ample juice.
Forum: Maya Basics & Newbie Lounge 23-07-2007, 11:33 AM
Replies: 10
Views: 995
Posted By Phopojijo
If you clean your history well, I've been up to...

If you clean your history well, I've been up to ~4-4.5 million triangles on this Core2Duo E6600 + GeForce 7900GT; it was sluggish but it worked. It was smooth at 3-3.5 million

That being said -- a...
Forum: Maya Basics & Newbie Lounge 08-07-2007, 04:32 AM
Replies: 5
Views: 701
Posted By Phopojijo
Its not Discreet -- its Alias still... they just...

Its not Discreet -- its Alias still... they just give their profits to Autodesk.

Which is odd because most business ventures involve the employees going to work finding out their office's locks...
Forum: Maya Basics & Newbie Lounge 08-07-2007, 12:08 AM
Replies: 5
Views: 701
Posted By Phopojijo
Basically I want to create (an) edge(s) on a mesh...

Basically I want to create (an) edge(s) on a mesh at its intersection with another mesh.
Forum: Maya Basics & Newbie Lounge 06-07-2007, 09:46 AM
Replies: 5
Views: 701
Posted By Phopojijo
Cut tool -- other options?

Is there any way to force the cut tool to, instead of using arbitrary hand-drawn lines or cartesian planes... use actual geometry -- a single face or possibly a full discrete mesh?

Think booleans...
Forum: Maya Basics & Newbie Lounge 06-07-2007, 09:43 AM
Replies: 10
Views: 2,275
Posted By Phopojijo
Why try to maintain quads? Sure they smooth...

Why try to maintain quads?

Sure they smooth better than triangles and n-sideds... but it will smooth a lot worse if the vertexes aren't even in the right places.

If you need to make triangles...
Forum: Maya Technical Issues 08-05-2007, 01:05 PM
Replies: 0
Views: 667
Posted By Phopojijo
Maya 8

Working on Maya 8 x64 on XP64, x86 on XP 64, and x86 on Vista 32 and there was a common bug which recurred through each setup:

Switching from y-up to z-up and vice versa required creating a new...
Forum: Work In Progress 19-02-2007, 09:57 PM
Replies: 3
Views: 1,880
Posted By Phopojijo
Lol, which I obviously don't care since I gave it...

Lol, which I obviously don't care since I gave it out anyway :p Frankly I see no point in preserving anything you make unless its for a company. And if that's the case, why would the acrobat file...
Forum: Work In Progress 19-02-2007, 12:15 PM
Replies: 16
Views: 1,884
Posted By Phopojijo
Awesome use of specularity and imperfections...

Awesome use of specularity and imperfections (pimples, etc.)
Forum: Work In Progress 19-02-2007, 10:03 AM
Replies: 3
Views: 1,880
Posted By Phopojijo
Halo 3 Brute Biped

Been picked up by a Halo 1 mod team to do a biped for their Single Player campaign. Its model of the Halo 3 Brute.

(reference)
http://img.photobucket.com/albums/v342/Phopojijo/Brute_front.jpg
...
Forum: Maya Basics & Newbie Lounge 15-01-2007, 03:25 AM
Replies: 5
Views: 712
Posted By Phopojijo
Uhm, what is said doesn't really work, ctrl+g if...

Uhm, what is said doesn't really work, ctrl+g if I remember correctly makes a new group.

That floods your history *bad* as it essentially makes a new object every time you scale. Its just a matter...
Forum: Maya Basics & Newbie Lounge 22-12-2006, 10:31 PM
Replies: 7
Views: 1,020
Posted By Phopojijo
Yea that link is almost definitely a trojan......

Yea that link is almost definitely a trojan... don't click it if you're sane.
Forum: Maya Basics & Newbie Lounge 19-12-2006, 06:08 AM
Replies: 6
Views: 916
Posted By Phopojijo
Another simple solution -- hold right-click over...

Another simple solution -- hold right-click over your model, select "vertices" -- and drag the vertices individually.
Forum: Maya Basics & Newbie Lounge 06-12-2006, 10:41 AM
Replies: 5
Views: 663
Posted By Phopojijo
Exporting to game? Uhm... which game?...

Exporting to game?

Uhm... which game? UnrealEngine runs ActorX...?
Forum: Maya Basics & Newbie Lounge 19-11-2006, 10:33 PM
Replies: 1
Views: 816
Posted By Phopojijo
Uhm... sphere with tubes coming out of it......

Uhm... sphere with tubes coming out of it... boolean them all together (2 at a time because else the boolean command goes bonkers) Smooth them up, bevel the edges.

Once you got the basic form of...
Forum: Maya Basics & Newbie Lounge 06-11-2006, 04:04 AM
Replies: 5
Views: 11,345
Posted By Phopojijo
Bug. It bugs really badly on occasions......

Bug.

It bugs really badly on occasions... don't concern yourself too much with it though.

I usually just create a group and edit the group when little glitches like that piss me off. That...
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