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Search: Posts Made By: mickhah
Forum: Animation 19-04-2021, 12:14 PM
Replies: 0
Views: 3,005
Posted By mickhah
rigging walkcycle depending on path langth

hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can manage to get the legs animation to be played...
Forum: Dynamics & Special Effects 27-10-2020, 06:00 PM
Replies: 0
Views: 4,335
Posted By mickhah
particles in a "box"

hello. i need an advice how to make following set up:
i need a fix amount of particles, which should randomly fly around in a specified volume and not change their velocity when bouncing off the...
Forum: Dynamics & Special Effects 07-10-2019, 01:36 PM
Replies: 0
Views: 13,690
Posted By mickhah
MASH instancer scale

hello. i have a meadow and need to control y-scale of grass with a map. i can't figure out which MASH node can do it. best result i could achieve was with the signal-node, but it scales up and down,...
Forum: Dynamics & Special Effects 02-02-2018, 04:55 PM
Replies: 0
Views: 8,511
Posted By mickhah
instancing emitters or secondary emission

hello. i'm wondering, if there is any way to instance particle emitters. i want to use curve flow so that created particles were replaced by emitters. but simple instancing doesn't work. i think...
Forum: Dynamics & Special Effects 06-12-2016, 12:02 PM
Replies: 0
Views: 3,407
Posted By mickhah
random rotation using curve flow

hello. i'm wondering how to apply random rotation to objects, instanced to particles with curve flow. i set Aim Direction to Velocity, so that objects are oriented along the curve. then i've created...
Forum: Dynamics & Special Effects 04-12-2016, 12:49 PM
Replies: 0
Views: 3,278
Posted By mickhah
emitting particles on surface and instancing animated objects

hello. i'm trying to make a scene with walking soldiers. i can't get how to make the particles to be emitted in equal distances from each other and row by row. also i can't get how to keep animation...
Forum: Animation 11-11-2016, 09:32 AM
Replies: 0
Views: 2,214
Posted By mickhah
graph editor modifiers

hello. i have just read an article about modifiers in graph editor in blender. is there no such thing in maya?
Forum: Maya Basics & Newbie Lounge 22-03-2016, 10:21 AM
Replies: 2
Views: 1,468
Posted By mickhah
works perfectly. thank you.

works perfectly. thank you.
Forum: Maya Basics & Newbie Lounge 21-03-2016, 05:51 PM
Replies: 2
Views: 1,468
Posted By mickhah
squeezing wheel

hello. i need to make part of a car-wheel squeezing at bottom while moving, but can't find a proper deformer. could someone help me with that?
Forum: Maya Modeling 20-01-2016, 11:15 AM
Replies: 1
Views: 1,603
Posted By mickhah
you can't select the model because the layer with...

you can't select the model because the layer with the model is locked. and for the black faces - assign new shader to the model. don't change the attributes of the lambert1 shader ever. if you want...
Forum: Dynamics & Special Effects 20-01-2016, 11:06 AM
Replies: 4
Views: 3,229
Posted By mickhah
you can turn your objects to rigid bodies and let...

you can turn your objects to rigid bodies and let them to be affected by fields, for example radial and gravity. or you can create particle emitter and gravity field and assign your objects to...
Forum: Maya Basics & Newbie Lounge 14-01-2016, 02:15 PM
Replies: 2
Views: 3,069
Posted By mickhah
problem is solved

problem is solved
Forum: Maya Basics & Newbie Lounge 14-01-2016, 12:44 PM
Replies: 2
Views: 3,069
Posted By mickhah
exporting baked animation

hello. i have a serious trouble with maya. i have made a character animation in maya 2016 and need to export it as vrml file. because maya 2016 doesn't support vrml anymore, i tried to import the...
Forum: Maya Basics & Newbie Lounge 30-08-2015, 05:43 PM
Replies: 1
Views: 1,549
Posted By mickhah
hi. have you found out how to insert cyrillic...

hi. have you found out how to insert cyrillic letters?
Forum: Maya Basics & Newbie Lounge 10-12-2014, 10:45 AM
Replies: 6
Views: 3,074
Posted By mickhah
check if there are some unmerged vertices.

check if there are some unmerged vertices.
Forum: Maya Basics & Newbie Lounge 20-10-2014, 08:19 PM
Replies: 6
Views: 1,929
Posted By mickhah
for that animation if the rotation speed is...

for that animation if the rotation speed is constant you need only two keyframes for each ring - start and end.
Forum: Maya Basics & Newbie Lounge 20-10-2014, 02:41 PM
Replies: 6
Views: 1,929
Posted By mickhah
i don't see where is the problem. you parent each...

i don't see where is the problem. you parent each fo the rings to the bigger one and animate them. here i made it quick https://www.youtube.com/watch?v=dTFgdsWnSC4&feature=youtu.be
Forum: Maya Basics & Newbie Lounge 20-10-2014, 02:16 PM
Replies: 1
Views: 4,235
Posted By mickhah
you can delete constraints in the outliner, or in...

you can delete constraints in the outliner, or in the hypershade, or in the hypergraph.
Forum: Maya Basics & Newbie Lounge 15-10-2014, 10:39 PM
Replies: 4
Views: 4,600
Posted By mickhah
you have to batch render the image, so you can...

you have to batch render the image, so you can save multichannel exr.
Forum: Maya Basics & Newbie Lounge 15-10-2014, 06:10 PM
Replies: 2
Views: 1,372
Posted By mickhah
you have to use double sided material in that...

you have to use double sided material in that case. black side is the "inner" side of the polygonal object.
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