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Posted By dre4mer On 29-09-2020 | Views: 9,826 Replies: 0
Forum: Animation
Hi guys,

So I haven't done any skin weighting for a while, but I went in to attach some joints and what I always used to do was go to paint skin weights do my painting and then use the select...
Posted By dre4mer On 20-11-2018 | Views: 7,691 Replies: 0
Forum: Animation
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much success, has anyone done something like this before?...
Posted By dre4mer On 07-09-2017 | Views: 2,697 Replies: 1
Bumped to $645

http://www.ebay.com/itm/V-ray-for-Maya-3-5-USB-dongle-3-render-nodes-/182618238963?hash=item2a84e52ff3:g:8pYAAOSwc49Y6rbF
Posted By dre4mer On 30-08-2017 | Views: 2,697 Replies: 1
Hi all wasn't sure where I could post this but I have an extra Vray for Maya 3.0 USB Dongle license (free download for 3.5 comes with the license) It also includes an additional 3 RENDER NODES.
...
Posted By dre4mer On 08-02-2016 | Views: 3,708 Replies: 0
ok so i'm about to go a little crazy here... but it seems to me that the texture color and incandescence checkmarks are having NO EFFECT.

It uses the incandescence ramp and the color ram...
Posted By dre4mer On 24-03-2015 | Views: 2,859 Replies: 0
Hi guys,

I have a crowd in a stadium, and i'm using a shadow catcher on the stadium to collect the crowd shadows. The problem is. I have one light, and a plane set up to act as a flag to craft...
Posted By dre4mer On 27-02-2015 | Views: 3,805 Replies: 2
Forum: Maya Modeling
Well... the main reason I did it this way was so that I could effect all the clothing meshes a too. It's a for a crowd system and the model has like 10 different clothing meshes stacked on top of...
Posted By dre4mer On 26-02-2015 | Views: 3,805 Replies: 2
Forum: Maya Modeling
Hi guys,

I have a rigged model, and I have a lattice deformer on it essentially modifying the character and all it's clothing meshes into a female form instead of male.

If I delete history to...
Posted By dre4mer On 05-02-2015 | Views: 2,128 Replies: 3
Forum: Maya Modeling
Thanks guys i'll give those a try!
Posted By dre4mer On 03-02-2015 | Views: 2,128 Replies: 3
Forum: Maya Modeling
Hi Guys,

I have a model with a bunch of planes that I need to be able to split into 10 faces vertically. So each of those faces has 10 cells left to right.

I have 144 of these. Does anyone...
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