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Forum: Maya Basics & Newbie Lounge 11-12-2008, 10:48 PM
Replies: 44
Views: 2,683
Posted By swankymonkey
Jay, The texture on that cleaver looks a...

Jay,

The texture on that cleaver looks a treat!

I've been keeping tabs on "Outlaws".

Lets chat it up soon.


Dave
Forum: Work In Progress 05-02-2007, 06:51 AM
Replies: 18
Views: 3,798
Posted By swankymonkey
Splendid job, Amauri. The smirk on her face...

Splendid job, Amauri.

The smirk on her face looks a little awkward in the first render but in the Final Gather render it looks sweet. Not sure why. I think it may be on the Directional light + 3...
Forum: Work In Progress 05-02-2007, 06:40 AM
Replies: 96
Views: 7,311
Posted By swankymonkey
Fantabulicious, Mr Edwards! I can't say...

Fantabulicious, Mr Edwards!

I can't say enough about this design. I don't want to sound like I'm slighting your previous vehicle models but this one is definately a superior creation.

Cool...
Forum: Work In Progress 26-01-2007, 11:06 PM
Replies: 18
Views: 3,798
Posted By swankymonkey
Hi Amauri! Your texturing has improved leaps...

Hi Amauri!

Your texturing has improved leaps and bounds since last I saw your work (and it wasn't bad back then either). The proportions on this model are perfect. The final version of the red...
Forum: Work In Progress 15-01-2007, 09:15 PM
Replies: 96
Views: 7,311
Posted By swankymonkey
Dearest Jay Your vehicle design skills have...

Dearest Jay

Your vehicle design skills have taken a quantum leap since last I checked. This speeder has a real 'stripped down for speed' feel. This is not to say that your previous designs were...
Forum: Work In Progress 09-09-2006, 03:07 PM
Replies: 238
Views: 29,613
Posted By swankymonkey
Looks like a cross between a shotgun and a WW1...

Looks like a cross between a shotgun and a WW1 era water cooled machine gun.

Perfect for gunnin' down characters with questionable reputations. And by the looks of it I'd say its gunned down more...
Forum: Work In Progress 20-08-2006, 08:20 PM
Replies: 238
Views: 29,613
Posted By swankymonkey
The leather texture look very convincing ... even...

The leather texture look very convincing ... even just in open GL.

All the well worn destressed effects sell it.

I would love to see how you did this.

-Dave
Forum: Maya Basics & Newbie Lounge 07-08-2006, 12:11 PM
Replies: 8
Views: 988
Posted By swankymonkey
Yeah, Jay ... but what about SIMPLYMAX? All they...

Yeah, Jay ... but what about SIMPLYMAX? All they have are Max tutorials. Its just MAX MAX MAX ... wheres the MAYA? XSI? Are they some kinda fanboy site?

Someone should do something ...:ninja:...
Forum: Work In Progress 30-07-2006, 12:24 AM
Replies: 238
Views: 29,613
Posted By swankymonkey
Hot? Jeez. You want some cheese with that whine?...

Hot? Jeez. You want some cheese with that whine? Whenever the sun comes out you Brits go all limp, rosy cheeked and sweaty ...:bandit:

Lookin' sweet my brotha! Looks like you've got another epic...
Forum: Maya Basics & Newbie Lounge 14-05-2006, 09:57 PM
Replies: 9
Views: 1,101
Posted By swankymonkey
LOL ... they don't call you ridicule for nothin'!

LOL ... they don't call you ridicule for nothin'!
Forum: Work In Progress 04-05-2006, 02:56 AM
Replies: 142
Views: 10,856
Posted By swankymonkey
Vlad, dude ... really neat! My first...

Vlad, dude ... really neat!

My first reaction at seeing the pants was: "Wow ... cool!"
The wrinkles on the crotch and upper thighs have some real nice weight to them. Although from the rear view...
Forum: Work In Progress 27-04-2006, 10:41 PM
Replies: 497
Views: 173,395
Posted By swankymonkey
Now since you guys posted again I guess I gotta...

Now since you guys posted again I guess I gotta too!

Jay. I saw your latest sketch here and it instantly reminded me of a character concept I had done a couple of years back ......
Forum: Previous Challenges (Archives) 23-04-2006, 07:29 PM
Replies: 88
Views: 12,336
Posted By swankymonkey
The whole piece has some good character. ...

The whole piece has some good character.

Good luck in the home stretch, Si

Dave
Forum: Maya Basics & Newbie Lounge 19-04-2006, 10:55 PM
Replies: 42
Views: 3,218
Posted By swankymonkey
Wow, Mike! I'm impressed ... inspired even! ...

Wow, Mike!

I'm impressed ... inspired even!

Well played:beer:

Dave
Forum: Work In Progress 11-04-2006, 03:57 AM
Replies: 497
Views: 173,395
Posted By swankymonkey
Sweet, dudes!!! Jay. You may have created a...

Sweet, dudes!!!

Jay. You may have created a monster with this thread. I'll bet theres tons of people on here with concept art to share.

Heres my first contribution to the mix. The original...
Forum: Previous Challenges (Archives) 11-04-2006, 01:14 AM
Replies: 88
Views: 12,336
Posted By swankymonkey
Agreed.:beer:

Agreed.:beer:
Forum: Work In Progress 08-04-2006, 05:20 PM
Replies: 428
Views: 43,826
Posted By swankymonkey
I still can't believe you remodeled this entire...

I still can't believe you remodeled this entire character, Jay. I know why you did it but damn! You are a madman!!!

I hope this doesn't sound too creepy, but she looks really hot! I love women...
Forum: Work In Progress 08-04-2006, 05:14 PM
Replies: 26
Views: 1,890
Posted By swankymonkey
I think the leg proportions are good. I think the...

I think the leg proportions are good. I think the boots Jack wears make his lower legs look a bit longer than they actually are (which is pretty damn long!)

Nice poly flow on the hands, Mat!! It...
Forum: Maya Basics & Newbie Lounge 08-04-2006, 12:55 AM
Replies: 23
Views: 12,865
Posted By swankymonkey
Yeah, the Maya vector is the way to go IMO if...

Yeah, the Maya vector is the way to go IMO if your model isn't subd or nurbs in which case I think the technique you've posted, Pbman, would be more suited.

Cheers!

Dave
Forum: Work In Progress 07-04-2006, 07:03 PM
Replies: 26
Views: 1,890
Posted By swankymonkey
You're definately on the right track! I...

You're definately on the right track!

I can't wait to see the hat!

Dave
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