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Posted By Gen On 11-04-2017 | Views: 12,476 Replies: 5
Whatever unit you prefer. For example, I might model a dining set to toss into my asset library. It'll be in inches. Whatever scene I'll import it into will likely use inches as well so it...
Posted By Gen On 08-04-2017 | Views: 12,476 Replies: 5
You could use a cube to lop off the excess molding with a boolean operation and clean up the result a bit. Concerning your scaling issues, my suggestion is check out references for object dimensions...
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