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Posted By swissone On 28-11-2006 | Views: 1,532 Replies: 2
hi,
Im currently renderin a simple view of a building in day- and night time.
At night I want some windows to be lightend. I first tried wit an area light behind it but got black , after some...
Posted By swissone On 27-11-2006 | Views: 9,354 Replies: 3
ah... that is easy. I will check the newbie forum from a to z before asking something silly again.

thanks
Posted By swissone On 26-11-2006 | Views: 9,354 Replies: 3
hi,
I want to animate how a camera zooms in to a detail, ( so, i want to change te focal length (from 28 to 400 +) and move the cam. The moving part is ofcourse easy to keyframe, but I can't get...
Posted By swissone On 23-11-2006 | Views: 1,595 Replies: 1
I think I found a solution by using a planar map it works almost ok.

so sory for my premature response on the board, i schould have first try to experiment more.

edit: but other solutions would...
Posted By swissone On 23-11-2006 | Views: 1,595 Replies: 1
hi, my second question already.

I modeld a simple facade, made holes with booleans->difference and then started to drag some lines to get some angeld face's in the window.

Bt by doing this I...
Posted By swissone On 23-11-2006 | Views: 2,132 Replies: 4
thanks neostrider, for the info. the good thing about maya is that every problem has a lot of solutions

a bumb map is something different than a displacment map
Posted By swissone On 22-11-2006 | Views: 2,132 Replies: 4
here is the attachment:
Posted By swissone On 22-11-2006 | Views: 2,132 Replies: 4
hello guys and girsls I'm new here And I first want to say, that I am glade that there is a maya forum with lots of response.
I am not sure if this is the right section for it.

I want to make 60...
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