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Posted By Blueflash On 17-08-2022 | Views: 3,603 Replies: 0
Forum: Animation
Hi,
I'm creating an animation where a ribbon follows a path round and round then drops to the ground. I've already experimented with this and got decent result attaching the ribbon mesh to a path...
Posted By Blueflash On 29-07-2022 | Views: 5,332 Replies: 1
Hi,
I hope someone can help, I’m looking to create a splash simulation animation that results in the splashes creating a specific shape briefly as the droplets rise up, just before they drop back...
Posted By Blueflash On 26-03-2021 | Views: 3,016 Replies: 0
Hi,
I'm creating multi-sided dice with recessed number characters using actual geometry (displacement map then baked) and want the recessed numbers to have a different texture to the rest of the...
Posted By Blueflash On 09-12-2019 | Views: 9,851 Replies: 0
Hi All,

I've got an issue with using the "bake selected geometry" tool for exporting meshes with displacement maps.

When bringing them back into Maya the triangulation that occurs is visible in...
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