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Posted By Kühl On 15-07-2003 | Views: 7,391 Replies: 13
Forum: Maya Modeling
it should be ctrl-z - is that what ya doing ???
Posted By Kühl On 15-07-2003 | Views: 1,582 Replies: 8
hehe... sorry... cant help ya with question 5. Maybe somebody else can. Hope you have seen that I edited my former post (look up)...
Posted By Kühl On 15-07-2003 | Views: 1,582 Replies: 8
BTW... welcome to simply maya and nice start for the hand !
Posted By Kühl On 15-07-2003 | Views: 1,582 Replies: 8
1. It depends on which modelling type you prefer and what youre modelling.

2. & 3. Goto window > setting/preferences > hotkeys. Here you can see the hotkeys assigned and set your own hotkeys. Also...
Posted By Kühl On 14-07-2003 | Views: 4,475 Replies: 4
Forum: Maya Modeling
:D

Nope... Dont think so...
Posted By Kühl On 14-07-2003 | Views: 4,475 Replies: 4
Forum: Maya Modeling
Select both curves.... goto "edit curves" and "cut curve".

Curves a cut where they intersect.
Posted By Kühl On 14-07-2003 | Views: 7,498 Replies: 5
Forum: Maya Modeling
BTW... its a good idea to rebuild curve after inserting a knot i think... Otherwise you can get some odd behaevior.
Posted By Kühl On 14-07-2003 | Views: 7,498 Replies: 5
Forum: Maya Modeling
Yes... goto curve point mode. Click/drag the extra point you want to add. Then select "edit curve" and "insert knot".
Posted By Kühl On 14-07-2003 | Views: 7,498 Replies: 5
Forum: Maya Modeling
Select curve. Goto "edit curve" and "add points tool". This will and an extra point at the end of the curve. (You can pointsnap this to another curve by using "v"-button).
Posted By Kühl On 14-07-2003 | Views: 1,386 Replies: 7
Forum: Maya Modeling
no problem buddy...
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