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Search: Posts Made By: rberchin
Posted By rberchin On 21-06-2015 | Views: 8,197 Replies: 2
Couple of things: first, unless you use the headus uv layout maya plugin to send your object to headus then sending back to maya isn't going to work. If you export the .obj file and then import it to...
Posted By rberchin On 17-03-2006 | Views: 982 Replies: 0
I've been working through this tutorial without a problem, however when I atempt to detach part of the nurbs hill I seem to lose the paint effects (trees). It seems like as soon as I alter the...
Posted By rberchin On 16-01-2006 | Views: 5,029 Replies: 19
Perhaps there is only one available, but he uses two in the tutorial. The second reference image is a more detailed rendering of the scene and he goes through setting up the second reference in #4.
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Posted By rberchin On 15-01-2006 | Views: 5,029 Replies: 19
Sorry to make this a negative post, but I bought the DVD version of this tut and after waiting for what seemed like an eternity it finally showed up (despite the representation that there is a US...
Posted By rberchin On 29-07-2003 | Views: 1,999 Replies: 6
Based on Witchy's description of his problem and my own experience it appears that the warning has something to do with the configuration of the up axis. Its my understanding that Maya's default is...
Posted By rberchin On 28-07-2003 | Views: 1,999 Replies: 6
I'm wondering if anyone can help me understand and correct a Warning I've been getting the a startup camera: front cannot be found and that one is being substituted. Has anyone seen this? Can you...
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