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Posted By owmyi On 03-08-2005 | Views: 8,648 Replies: 33
I like the way you're taking this. Good practice doing it lots of different ways, too.
Posted By owmyi On 03-08-2005 | Views: 1,095 Replies: 4
yeah it's definitley there every time i open maya :(
Posted By owmyi On 02-08-2005 | Views: 2,449 Replies: 16
Wow that really looks terrific. I especially love the droid areas. Do you think we could get an upclose render/wireframe of the mechanical parts? That aside beautiful work and keep it up!
Posted By owmyi On 02-08-2005 | Views: 1,095 Replies: 4
Thanks for the reply, but I don't think I explained myselft well enough. My right-click camera tools are working fine (dolly, pan, zoom, etc.). My problem is when you right click over an object. No...
Posted By owmyi On 31-07-2005 | Views: 1,095 Replies: 4
After an extended break from maya I have come back to find everything in what seems to be working order, except that my right mouse button no longer does what it used to. I definitely remember being...
Posted By owmyi On 26-08-2004 | Views: 1,471 Replies: 6
I'm going to assume that you're using Sub-D surfaces even though you don't make mention of it in your post. Anytime I'm working with Sub-Ds I find it MUCH easier to convert to polygons, texture it...
Posted By owmyi On 26-08-2004 | Views: 1,093 Replies: 3
Might try turning down the diffuse of your textures so they stop picking up so much light. As for dirtmaps... maybe the noise filter in Photoshop?
Posted By owmyi On 25-08-2004 | Views: 3,409 Replies: 15
Just a little update for everyone. From my testing it seems that the best way to get the desired effect is to change your enviroment tab all the way to white. Now normally this will overexpose your...
Posted By owmyi On 19-08-2004 | Views: 3,409 Replies: 15
Thanks for the help Vlad, but when I set my enviroment tab to full white it seems to be adding too much light to my scene. All my textures have huge highlights on them and the model is hard to see....
Posted By owmyi On 18-08-2004 | Views: 3,409 Replies: 15
Hi everyone, I have a questions concerning what I have dubbed as a 'whiteout' scene. It's basically where you have a white background/white floor and your object casts simple shadows. It's very...
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