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Posted By Starving Artist On 29-03-2007 | Views: 5,327 Replies: 3
Steampunk

I'm freehand modeling a steampunk, he's intended to be half organic and half mechanic. This is what I've come up with so far, critiques are a must.
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Posted By Starving Artist On 24-03-2007 | Views: 1,053 Replies: 3
Precise points? I'm not sure if I follow completely what your asking. But faces or polygons work on a poly by poly basis, if you only want to extrude one part of a face you would probably have to...
Posted By Starving Artist On 24-03-2007 | Views: 2,756 Replies: 1
Forum: Finished Work
Simply stated, I'm impressed. It's looking tons better, good work on this one.

Have you checked out any of the hard surface tutorials yet? Their a great place to start off if you want to learn a...
Posted By Starving Artist On 24-03-2007 | Views: 1,053 Replies: 3
Looking good. Awesome work indeed, especially considering it's only your second model to date.

As for tips, to me it seems a bit too crisp. I'd go through and try extruding some faces out, and...
Posted By Starving Artist On 11-01-2007 | Views: 1,687 Replies: 6
looking good, great job on this one...

you planning on texturing this bad boy any?
Posted By Starving Artist On 27-12-2006 | Views: 18,119 Replies: 155
Perhaps try modeling only the character, posing him, and then modeling the robe so that the angles are as accurate as possible.
Posted By Starving Artist On 23-12-2006 | Views: 9,030 Replies: 52
I was browsing the videos and one phrase in the Gorrilla tutorial section really stuck out in my mind. "Doom meets King Kong." Why not set up a theme similar to that. Where you combine two...
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