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Posted By wjpiovano On 04-02-2008 | Views: 2,108 Replies: 3
Forum: Programming
Yeah that's what I thought. I think what I'll do is just detect if there's a lattice, and if there is, then I'll run the "lattice ..." command in MEL, reading the values from the node to pass as...
Posted By wjpiovano On 03-02-2008 | Views: 2,108 Replies: 3
Forum: Programming
Hi all.

I'm writing a script which does some automated crossing of objects. That is, it should "mix" two objects together (their deformers, transformations..etc). What I'm having trouble actually...
Posted By wjpiovano On 02-02-2008 | Views: 957 Replies: 1
Hi all.

I'm writing a script which does some automated crossing of objects. That is, it should "mix" two objects together (their deformers, transformations..etc). What I'm having trouble actually...
Posted By wjpiovano On 05-12-2007 | Views: 15,771 Replies: 1
Hi,

I need to take a screenshot of an object at the origin, save that screenshot as a .jpg or .bmp, so that I can use it on a symbolButton.

I've tried playblast with frame 1 but it doesn't seem...
Posted By wjpiovano On 30-11-2007 | Views: 1,915 Replies: 5
Hey again.

I know C++ but have just gotten started with MEL. Done a few simple GUI's and played around with commands in the references.

The app I'm going for might sound a bit more ambitious...
Posted By wjpiovano On 29-11-2007 | Views: 1,915 Replies: 5
Hi,

I need to develop a GUI which can manipulate objects through Maya. My main issue is that I don't want it to look like I'm just running a script in Maya; I want it to look like a stand-alone...
Posted By wjpiovano On 21-11-2007 | Views: 1,155 Replies: 1
Hi,

I was wondering if MEL is capable of creating a simple GUI from which a user can choose a particular animation, and display it.

e.g. A cube is shown in a display window. There are two...
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