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Posted By ming On 09-01-2007 | Views: 2,330 Replies: 5
The problem still their +_+... I used Bevel tool before I applied any shaders... this problem show up after I entered the texture's working period... so I have followed your advised..by applying...
Posted By ming On 09-01-2007 | Views: 1,905 Replies: 3
converting NURBs to poly can be easy if you already got model that built from NURBs but I could say that it is not a good choice..even you can control poly counts while converting but you cannot...
Posted By ming On 09-01-2007 | Views: 2,330 Replies: 5
My textures that have been placed in the model's surface gone to be Semi-transparent!! but it wasn't seems to be the normal semi-transparent...it was some kind of error while rendering texture that...
Posted By ming On 19-05-2006 | Views: 1,706 Replies: 0
When I want to build the detail of the surface, at first I detach the section of the surface that I will use to add more details and I use like duplicate curve surface to make the same shape of the...
Posted By ming On 19-05-2006 | Views: 2,082 Replies: 6
Thanks very much. I will try it ^^
Posted By ming On 17-05-2006 | Views: 2,082 Replies: 6
Thanks for answering.....maybe their wasn't much of chioces for me....I have heard that maya have the extra Plug-in which is licensed by Alias....you gotta buy from the company and it was quite...
Posted By ming On 16-05-2006 | Views: 2,082 Replies: 6
I wondering why Maya don't have a tool that really support most of game engines...I knew that Maya has Plug-in that can export model to X file... but in real situation the file type that use for a...
Posted By ming On 04-05-2006 | Views: 1,270 Replies: 0
I want to start writting game...I used Maya to build Models but I cannot find any engine that supports the .ma or .mb file...I have seen that Maya can exported many type of file in Plugin function...
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