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Posted By gubar On 29-04-2015 | Views: 2,446 Replies: 4
Can you post your scene file and I could take a look?
Posted By gubar On 28-04-2015 | Views: 2,446 Replies: 4
Try the bridge tool for this.
Posted By gubar On 26-04-2015 | Views: 24,247 Replies: 45
Perhaps it's the ratio of illumination on your sun vs the hdri & portal lights? I'm not sure, but look at the illumination and shadow aside from the illumination of coming from the sun. I'd expect...
Posted By gubar On 26-04-2015 | Views: 24,247 Replies: 45
Hi, it's coming along nicely. Apart from the main off screen light source, how are you lighting the scene? I ask because in the different images, the bounced lighting and soft indirect shadowing...
Posted By gubar On 08-04-2015 | Views: 24,247 Replies: 45
Hi,

this is starting to look nice. Main things for me which throw the scale off a bit are the scale of the fabrics on the carpet and rug (I know you've dealt with these previously, but I think...
Posted By gubar On 29-01-2015 | Views: 9,941 Replies: 3
Wow, that was awesome and fast, thank you so much Stewrt :)

Much appreciated, does exactly what I needed!

thank you

gubar
Posted By gubar On 29-01-2015 | Views: 9,941 Replies: 3
Hi,

instead of assigning each object a new material individually, is there a way to assign a unique material to all objects in a scene?

For my purposes it doesn't matter what the material is,...
Posted By gubar On 29-07-2014 | Views: 6,593 Replies: 6
http://www.hdrlabs.com/tutorials/#Shooting_a_Chrome_Ball_vs_Shoot
Posted By gubar On 22-04-2014 | Views: 6,745 Replies: 42
That's really cool Jay, nice work. Enjoy :)
Posted By gubar On 31-03-2014 | Views: 9,802 Replies: 36
Fair enough. I was just addressing your last comment about the ref having little or no reflection.

Edit: Sorry I meant to add too - the model is looking cool.
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