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Posted By sumchans On 13-12-2007 | Views: 3,262 Replies: 7
Forum: Finished Work
Here is an other Image.
Thankyou All.
Posted By sumchans On 13-12-2007 | Views: 3,262 Replies: 7
Forum: Finished Work
Hi all,
Here are the images.
Posted By sumchans On 11-12-2007 | Views: 3,262 Replies: 7
Forum: Finished Work
Yeah i used a reference image to model these guitars. I have used polygonal cubes , Nubs Curves and the extrude function of the NURBS curves to model the string. Majority of these are modelled using...
Posted By sumchans On 11-12-2007 | Views: 3,262 Replies: 7
Forum: Finished Work
Awaiting your comments!.
Thankyou
Regards
Sumchans
Posted By sumchans On 05-12-2007 | Views: 3,192 Replies: 10
Forum: Finished Work
Actually this bike is one of my own bike which i bought in 1990. For reference i had a snap of the bike with me. It looks really similar to the snap. Actually the bike you posted for my reference is...
Posted By sumchans On 04-12-2007 | Views: 3,192 Replies: 10
Forum: Finished Work
Actually i dint get you. Can u just explain how to save the image in Maya. In this , in the render window i saved the image in png format. and then saved it to jpg. Is this the way you meant?
Please...
Posted By sumchans On 04-12-2007 | Views: 3,192 Replies: 10
Forum: Finished Work
T aking all your comments seriously i have made changes to the lightings and added shadows. Please have a look into it and comment on it. Awaiting your sincere comments.
Posted By sumchans On 03-12-2007 | Views: 3,192 Replies: 10
Forum: Finished Work
This is my bicycle. Expecting your sincere comments.
Posted By sumchans On 15-11-2007 | Views: 2,054 Replies: 3
Forum: Maya Modeling
No i dint delete the history. Would that be the problem? I read the maya help, in that it specifies that objects that are merged through their vertices cannot be splitted again. And if to do so, you...
Posted By sumchans On 15-11-2007 | Views: 2,054 Replies: 3
Forum: Maya Modeling
Hi guys,
I am guided by Mr Kurt Boutilier of SimplyMaya.com in modeling a BMW car. At some point in the tutorial he asks me to combine all the polygonal objects using the Mesh-Combine menu item. And...
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