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Posted By mht On 11-02-2009 | Views: 1,173 Replies: 3
How can I turn reflection on for the general tools like move, rotate and scale?
Posted By mht On 29-01-2009 | Views: 1,421 Replies: 0
Forum: Maya Modeling
Hi.

How do you get a clean connect via attach surfaces I've tried a few options but it generally just sends out a very weird thing to the other NURBS object.

Also

Is there a way to connect 3...
Posted By mht On 29-01-2009 | Views: 1,644 Replies: 4
Forum: Maya Modeling
Unfortunately for what I'm doing requires the use of NURBS exclusively.

Single NURBS objects to be exact.

What would the easiest way to make a NURBS cube be? and I mean a single NURBS object...
Posted By mht On 28-01-2009 | Views: 1,644 Replies: 4
Forum: Maya Modeling
Hello.

1.

How can I give a NURBS plane some height? so essentially it's a box?

2.

Is there any way to make a Loft between two curves a solid object? rather than being hollow in the center?
Posted By mht On 28-01-2009 | Views: 4,985 Replies: 3
Hi.

Say I add.

NURBS Sphere to the grid.

Add a Lambert Material

Add a Bump Map
Posted By mht On 27-01-2009 | Views: 1,648 Replies: 2
Hi

While modeling Polygons, how can I delete an extrude I applied without using undo.

I accidentally created quiet a few extrudes on a surface and now it goes crazy If I try and move the...
Posted By mht On 25-01-2009 | Views: 3,343 Replies: 1
Forum: Maya Modeling
Hi.

I'm editing some NURBS but when I move a control vertex the one the other side moves as well, I don't know how to turn this off.

Thanks for all the help
Posted By mht On 25-01-2009 | Views: 2,755 Replies: 1
Forum: Maya Modeling
Hi.

Is it possible to merge 2 nUrbs together? to their sticking etc is all one object.
Posted By mht On 25-01-2009 | Views: 1,249 Replies: 2
Forum: Maya Modeling
Yes!

Thank you very much.
Posted By mht On 24-01-2009 | Views: 1,249 Replies: 2
Forum: Maya Modeling
Hi.

I want to draw a shape like you can with CV and EP curve but I dont want it to curve..

I just want it to be a straight shape, like that goes from point to point, any ideas?
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