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Posted By Lakey On 19-10-2003 | Views: 2,766 Replies: 8
Forum: Maya Modeling
Thanks a lot, that works a treat, as both know well you do.
Posted By Lakey On 17-10-2003 | Views: 2,766 Replies: 8
Forum: Maya Modeling
How do you cope with simple geometry to make a tube, ie two circles traced consecutively and then extruded. Ive tried a circle then the offset curve tool but I get two different circles that are not...
Posted By Lakey On 29-09-2003 | Views: 2,286 Replies: 11
Just out of interest for the newbies like me, go back into 'move snap settings' and reset the settings or else if you've taken off 'retain comp spacing' like I did , the dragonfx tip aint gonna work
Posted By Lakey On 29-09-2003 | Views: 2,286 Replies: 11
:beer: Thanks everybody . The insert method works a treat.I guess I've got play around with this a lot more.
Posted By Lakey On 28-09-2003 | Views: 2,286 Replies: 11
Thanks for answering I've tried all these one points two points and three points and align to objects. I dont think Maya is that simple.Please see the attached file I only want to connect these two...
Posted By Lakey On 28-09-2003 | Views: 2,286 Replies: 11
Yes but at the same time I want to have all four vertices moving as in the illustration the yellow vertices on the yellow vertices
Posted By Lakey On 28-09-2003 | Views: 2,286 Replies: 11
I have a frustrating problem which has got to be a very simple and basic problem. Get four vertices to move so that the one situated at the extremity underneath sits over the corner of another object...
Posted By Lakey On 28-08-2003 | Views: 990 Replies: 4
I only ask as sometimes the question asked is difficult to word and in a graphic world ,images would appear to speak louder than those words .
Posted By Lakey On 28-08-2003 | Views: 990 Replies: 4
How does one make one, in simple terms and how does one get them on to these sites, is it just a question of a camera on the shoulder looking at the screen?
Posted By Lakey On 28-08-2003 | Views: 1,902 Replies: 12
Phew at last thats what I was looking for, merci beaucoup TGG
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