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Posted By Kerosene On 01-12-2005 | Views: 2,232 Replies: 3
Forum: Maya Modeling
ah, all fixed. Using a wacom and had pressure detection switched on. Because I was using the mouse it was detecting any pressure however... oops
Posted By Kerosene On 29-11-2005 | Views: 1,875 Replies: 9
Hhmmm... no image above, missed that one. anyways, here it is.
Posted By Kerosene On 25-11-2005 | Views: 1,875 Replies: 9
Here we go.

Red are joints, green showing parenting. the line of the nose is mainly point holders, and i feel there may be a few more of them when i'm done. Generally I feel that the brow and lip...
Posted By Kerosene On 25-11-2005 | Views: 1,875 Replies: 9
Thanks Jay, I'm a real admirer of your work. Your job as Simplymaya's edgeloop preacher helped me in leaps and bounds when i started modelling last year ;)

I know that bone placement is going to...
Posted By Kerosene On 25-11-2005 | Views: 1,875 Replies: 9
Hey guys, been a while (again).

Thought i'd build up a head to have a go with bone rigging.

Just finished sticking in the lip bones, going to get to work on brow cheeks and eyes next. Will have...
Posted By Kerosene On 25-11-2005 | Views: 1,642 Replies: 6
Hey guys,

Great to see a tut by Jay, looks awesome. reference image in the first part is a below 3/4 shot. Any image planes to work off?

If not then theres plenty of ref material out there to...
Posted By Kerosene On 06-11-2005 | Views: 2,232 Replies: 3
Forum: Maya Modeling
Hi guys, got a problem with my Sculpt Surfaces tool. I get the nice big red circle and set all my settings so that I can pull about my nurbs surface, opacity on 1 etc... and set to work. When I click...
Posted By Kerosene On 28-08-2005 | Views: 1,896 Replies: 7
No free tutorials here i'm afraid. This is Kurts Low poly character tutorial along with the texturing tutorial and soon the rigging one.
All the stuff for UV layouts was in the tutorial, but...
Posted By Kerosene On 23-08-2005 | Views: 1,896 Replies: 7
UV's done, as am I for today. Good little quick fire tutorial this for anyone interested.
Posted By Kerosene On 23-08-2005 | Views: 1,896 Replies: 7
Well its been a while since I've been here or even had a play around with Maya, not since getting back from Canada about 8 months ago... so I thought I'd break myself in gently with a low poly...
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