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Forum: Dynamics & Special Effects 27-12-2009, 11:11 AM
Replies: 3
Views: 1,302
Posted By ragecgi
I'm biased, but I would always do this type of...

I'm biased, but I would always do this type of thing in your compositor.
-always have more control
-faster
-etc, etc..

If you MUST do it in 3d, then have you tried applying and tweaking one...
Forum: Site News & Announcements 26-12-2009, 10:54 PM
Replies: 11
Views: 2,228
Posted By ragecgi
I'm not around often enough:) Congrats Steve!

I'm not around often enough:)

Congrats Steve!
Forum: Dynamics & Special Effects 11-12-2009, 04:35 AM
Replies: 3
Views: 2,099
Posted By ragecgi
There used to be a tutorial on this exact effect...

There used to be a tutorial on this exact effect by a guy who had a site called "painfulurination.com".

Back in April of last year his site went down, HOWEVER I found it on the wayback machine for...
Forum: Maya Basics & Newbie Lounge 29-07-2009, 10:33 PM
Replies: 12
Views: 1,485
Posted By ragecgi
No prob:) Good luck!

No prob:)

Good luck!
Forum: Maya Basics & Newbie Lounge 28-07-2009, 09:33 PM
Replies: 12
Views: 1,485
Posted By ragecgi
No problem:) Actually, AE does not have a true...

No problem:)
Actually, AE does not have a true 3d space, only 2.5d, so "grid units" and world space mean nothing in AE.
Per Adobe Support: "Imported scene scale is driven by the 3d app used."Glad...
Forum: Maya Basics & Newbie Lounge 27-07-2009, 09:32 PM
Replies: 12
Views: 1,485
Posted By ragecgi
Re: maya into ae and PARTICULAR

When you say word and wold, do you mean WORLD?

If so, not that I know of:(
To effect World units in AE you would need to do one of 2 things that MAy or MAY NOT do anything at all:
1. Open the...
Forum: Dynamics & Special Effects 04-07-2009, 08:35 AM
Replies: 9
Views: 4,705
Posted By ragecgi
Yep, gster123's post should do you just fine:)

Yep, gster123's post should do you just fine:)
Forum: Dynamics & Special Effects 04-07-2009, 05:18 AM
Replies: 9
Views: 4,705
Posted By ragecgi
Are you talking about killing your nParticles? ...

Are you talking about killing your nParticles?

...or regular particles?

Sorry, I just want to clarify, and make sure i don't tell you the wrong methods:)
Forum: Dynamics & Special Effects 01-07-2009, 09:33 PM
Replies: 3
Views: 2,911
Posted By ragecgi
Sorry I'm 5 years late on this, hehe, but: ...

Sorry I'm 5 years late on this, hehe, but:

There is now a better way to do Interparticle Collisions, pouring liquids, etc...
Use nParticles.
Check this tutorial by Duncan Brimsmead, one of the...
Forum: Dynamics & Special Effects 01-07-2009, 09:32 PM
Replies: 3
Views: 2,233
Posted By ragecgi
There is now a better way to do Interparticle...

There is now a better way to do Interparticle Collisions, pouring liquids, rubble, etc...
Use nParticles.
Check this tutorial by Duncan Brimsmead, one of the developers of Maya Fluids & the Nucleus...
Forum: Dynamics & Special Effects 01-07-2009, 09:29 PM
Replies: 6
Views: 1,758
Posted By ragecgi
There is now a better way to do Interparticle...

There is now a better way to do Interparticle Collisions, pouring liquids, etc...
Use nParticles.
Check this tutorial by Duncan Brimsmead, one of the developers of Maya Fluids & the Nucleus system...
Forum: Dynamics & Special Effects 01-07-2009, 09:28 PM
Replies: 6
Views: 3,235
Posted By ragecgi
There is now a better way to do Interparticle...

There is now a better way to do Interparticle Collisions, pouring liquids, etc...
Use nParticles.
Check this tutorial by Duncan Brimsmead, one of the developers of Maya Fluids & the Nucleus system...
Forum: Dynamics & Special Effects 01-07-2009, 09:27 PM
Replies: 2
Views: 976
Posted By ragecgi
There is now a better way to do Interparticle...

There is now a better way to do Interparticle Collisions, pouring liquids, etc...
Use nParticles.
Check this tutorial by Duncan Brimsmead, one of the developers of Maya Fluids & the Nucleus system...
Forum: Dynamics & Special Effects 22-06-2009, 03:56 PM
Replies: 1
Views: 1,458
Posted By ragecgi
Well, by the look of the particle stream, it...

Well, by the look of the particle stream, it looks to me like they were most likely made with Trapcode Particular.
Once can tell by the fact that as the particles go faster they spread apart and...
Forum: Dynamics & Special Effects 26-03-2009, 11:50 AM
Replies: 8
Views: 2,015
Posted By ragecgi
No problem. Were all here to help!

No problem.
Were all here to help!
Forum: Dynamics & Special Effects 26-03-2009, 12:44 AM
Replies: 8
Views: 2,015
Posted By ragecgi
Ohhh, yeah. good point.

Ohhh, yeah. good point.
Forum: Dynamics & Special Effects 26-03-2009, 12:42 AM
Replies: 8
Views: 2,015
Posted By ragecgi
Oh I get it now. hmmm. I'd have to think...

Oh I get it now.

hmmm. I'd have to think about this one a bit more then.
Forum: Dynamics & Special Effects 25-03-2009, 10:32 PM
Replies: 8
Views: 2,015
Posted By ragecgi
Is it a close-up of individual hairs? Or is it...

Is it a close-up of individual hairs?
Or is it a huge field of dense beard-like fur?

If it is a close-up of a small handful of individual hairs like in a tv spot, I would make the hairs out of...
Forum: Dynamics & Special Effects 07-03-2009, 01:55 PM
Replies: 1
Views: 2,188
Posted By ragecgi
Back in 2003, Alex Alvarez of Gnomon had a FREE...

Back in 2003, Alex Alvarez of Gnomon had a FREE video tutorial on this EXACT subject called:
"Water Flow using Parametrization in Maya"

Alex long-since removed it due to the technique being...
Forum: Maya Basics & Newbie Lounge 23-02-2009, 02:08 PM
Replies: 19
Views: 2,079
Posted By ragecgi
No problem:) And thanks for the compliment!

No problem:)

And thanks for the compliment!
Showing results 1 to 20 of 500