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Posted By wilson109 On 19-02-2019 | Views: 13,152 Replies: 1
Forum: Animation
I think you can try a few approaches here. First would be to attach your skeleton back to your mesh. I am assuming the skeleton is still linked to your current character/control rig. In that case,...
Posted By wilson109 On 19-02-2019 | Views: 43,867 Replies: 8
Forum: Animation
Start the Maya application. Select "File" from the menu at the top and choose "Open." In the dialog box, find a project you want to render, select it and click "Open."

Go to "Render Settings."...
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