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Search: Posts Made By: quyeno
Posted By quyeno On 05-09-2003 | Views: 2,549 Replies: 4
hi, heres a picture of what a nizid shader looks like.

Yeah, i've seen that tut before and its rreally nice for the colour but its not very good for ink lines. Like most cel shaders out there,...
Posted By quyeno On 04-09-2003 | Views: 2,549 Replies: 4
hi guys,

does anyone know how to make a Nizid shader in maya. its a shader which displays the normal information as a false colour map. its useful for picking out the edges of surfaces for cel...
Posted By quyeno On 20-01-2003 | Views: 1,782 Replies: 5
Forum: Animation
Thanks for the help guys.

mtmckinley - i thought of that before but my group are planning to use flocking to animate a school of sharks and the flocking algorithm will really control how fast the...
Posted By quyeno On 20-01-2003 | Views: 1,782 Replies: 5
Forum: Animation
Hi guys, i'm doing a shark project at uni and was wondering if anyone had any suggestions to my dilema. Basically i have finished my shark model. I want to rig it such that when i move/rotate the...
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