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Forum: Work In Progress 05-01-2010, 12:39 AM
Replies: 301
Views: 122,705
Posted By MattTheMan
Very nice work! I'm really liking the character...

Very nice work! I'm really liking the character idea too
Forum: Finished Work 05-01-2010, 12:27 AM
Replies: 4
Views: 2,699
Posted By MattTheMan
Thanks joop, I'm looking forward to more work by...

Thanks joop, I'm looking forward to more work by me too!

Steve, wow, moderator now? Impressive stuff. Things took a downturn for the worse over the past few years but they're all good now :). Good...
Forum: Finished Work 04-01-2010, 02:15 AM
Replies: 4
Views: 2,699
Posted By MattTheMan
I'm Back. Quick Lamp...Refresher

Hi everyone, long time no see ;)

I recently picked up Maya and Maxwell, and I hope to start producing good stuff soon!
Meanwhile, here's a lamp that I have above my desk that I modeled in a few...
Forum: Previous Challenges (Archives) 25-07-2008, 06:44 PM
Replies: 4
Views: 966
Posted By MattTheMan
Hmmm... that sounds fair enough. I thought strat...

Hmmm... that sounds fair enough. I thought strat because I have one. How about an old, classic guitar. What about a telecaster? Those are fairly ancient. I really want to stray away from an acoustic....
Forum: Previous Challenges (Archives) 21-07-2008, 06:17 PM
Replies: 4
Views: 966
Posted By MattTheMan
MattTheMan- summer

Hey everyone. I know i never finish projects and the like, but I've recently heard of this one from a friend (joopson :)). So I'd like to enter.

I'm thinking about an electric guitar that's been...
Forum: Programming 25-06-2008, 07:57 PM
Replies: 15
Views: 4,184
Posted By MattTheMan
thanks. Unfortunately, I couldn't figure it out...

thanks. Unfortunately, I couldn't figure it out after all... I'm scrapping the whole rendering loop and replacing it with a path tracing algorithm. That way, I can get anti-aliasing and soft shadows...
Forum: Maya Basics & Newbie Lounge 25-06-2008, 07:55 PM
Replies: 48
Views: 3,529
Posted By MattTheMan
No, you can actually use the ones made with the...

No, you can actually use the ones made with the educational license, you just can't legally use them for anything commercial.
Forum: Programming 25-06-2008, 12:50 AM
Replies: 15
Views: 4,184
Posted By MattTheMan
So I've been working for the past few days on a...

So I've been working for the past few days on a general illumination model.

Well... I've incorporated some form of uniform monte-carlo hemispherical illumination... but the spheres are coming out...
Forum: Programming 21-06-2008, 12:44 AM
Replies: 15
Views: 4,184
Posted By MattTheMan
I'll have to PM a mod to get their OK, but sure.

I'll have to PM a mod to get their OK, but sure.
Forum: Programming 19-06-2008, 10:26 AM
Replies: 15
Views: 4,184
Posted By MattTheMan
Shadows ...

Shadows

http://img520.imageshack.us/img520/6510/blacklight5eb4.jpg
Forum: Programming 19-06-2008, 10:00 AM
Replies: 15
Views: 4,184
Posted By MattTheMan
Diffuse shading: next: shadows. ...

Diffuse shading:

next: shadows.

http://img161.imageshack.us/img161/2521/blacklight4zm6.jpg
Forum: Programming 19-06-2008, 09:11 AM
Replies: 15
Views: 4,184
Posted By MattTheMan
Colors sorted. 4 primitives in the scene at the...

Colors sorted. 4 primitives in the scene at the moment, renders instantly.

Next: Diffuse lighting and point (sphere) lights.

http://img183.imageshack.us/img183/2307/blacklight2lu0.jpg
Forum: Programming 19-06-2008, 09:10 AM
Replies: 186
Views: 24,479
Posted By MattTheMan
So is this project. ;)

So is this project.

;)
Forum: Maya Basics & Newbie Lounge 16-06-2008, 02:16 PM
Replies: 6
Views: 1,020
Posted By MattTheMan
That's some pretty sweet stuff. I know that...

That's some pretty sweet stuff.

I know that Halo 3 used some aspects of RT'ing, but that's been done for a while now...

Eventually we'll be able to simulate global illumination in real-time, as...
Forum: Programming 16-06-2008, 01:54 PM
Replies: 15
Views: 4,184
Posted By MattTheMan
So here's to show that it works I'm having a...

So here's to show that it works

I'm having a bit of trouble retrieving the color of the material from the object due to the class hierarchy set up, but this will be re-arranged and fixed.

It...
Forum: Programming 07-06-2008, 01:43 AM
Replies: 15
Views: 4,184
Posted By MattTheMan
BlackLight Renderer

I'm at it again! This time I'm writing a path tracer (unbiased) with a whole different program heirarchy to allow for imports and exports!

I'll post my first few pics (just plain raytraced) in a...
Forum: Work In Progress 07-06-2008, 01:40 AM
Replies: 106
Views: 9,733
Posted By MattTheMan
awesome work man. I love a good Maxwell...

awesome work man.

I love a good Maxwell Render!:beer:
Forum: Maya Basics & Newbie Lounge 07-06-2008, 01:30 AM
Replies: 13
Views: 1,137
Posted By MattTheMan
oh god, 3 was unbearable... now this? oh...

oh god, 3 was unbearable... now this?

oh yeah, I'm back (into programming, at least)
Forum: Work In Progress 25-09-2007, 12:32 AM
Replies: 54
Views: 4,290
Posted By MattTheMan
Very nice work, as always jay! And i'm...

Very nice work, as always jay!

And i'm really sorry about the job... good luck with getting a new one !
Forum: Work In Progress 25-09-2007, 12:27 AM
Replies: 146
Views: 11,044
Posted By MattTheMan
Absolutely amazing, as usual DJB!

Absolutely amazing, as usual DJB!
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