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Posted By roontoon On 05-03-2010 | Views: 4,068 Replies: 3
Not what I am asking. I do know how to orient the joints which is what I "think" you are talking about. I want to orient the control to be the same as the hand so when I move the control in a...
Posted By roontoon On 05-03-2010 | Views: 4,068 Replies: 3
I am learning how to rig a character and I have a wrist control that I would like to have the same local orientation as the hand does. The question is how do I change the orientation of the control....
Posted By roontoon On 04-03-2010 | Views: 1,414 Replies: 5
Still not sure what was going on. Tried to restarting maya and nada. Ended up deleting the maya.env file from the preferences on my mac. This ended up fixing it but it bugs me that I couldn't figure...
Posted By roontoon On 02-03-2010 | Views: 1,414 Replies: 5
I have been working with rigging the model that I am working on and have gotten about half way done and now the joint tool no longer is working. I have somehow disabled it and am not sure what I have...
Posted By roontoon On 01-03-2010 | Views: 1,316 Replies: 2
Forum: Programming
Got it figured out.... Newbie mistake. <he blushes with embarrassment>

d
Posted By roontoon On 01-03-2010 | Views: 1,316 Replies: 2
Forum: Programming
I get errors no matter what I enter and execute as a mel command.... I just entered:

// This is a comment.
print(5 + 10); // This is a comment too.

and got the same error.... Do I have to...
Posted By roontoon On 01-03-2010 | Views: 1,316 Replies: 2
Forum: Programming
I am doing a tutorial that is older and I am using Maya 2010, not sure if that is the problem but when I enter the code for the tutorial and run it, it is throwing an error. If you could take a look...
Posted By roontoon On 19-02-2010 | Views: 1,007 Replies: 0
Somehow I have managed to loose the red ring that surrounds the brush tool.

d

edit.... never mind.... got it fixed. Restarted machine and Maya and it now works.
Posted By roontoon On 19-02-2010 | Views: 1,558 Replies: 13
OK got the UV map done and it is accepting fur of which I have not delved into much yet. But I do have another couple of questions on this topic. 1) Do you have to do a UV map of the entire model or...
Posted By roontoon On 16-02-2010 | Views: 1,558 Replies: 13
in fact if you plan on taking maya seriously you should really do some/most/all of those tutorials :)

Please remember that this little journey of mine started with fur. And in point of fact I did...
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