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Posted By jcnoveron On 04-03-2008 | Views: 1,715 Replies: 5
I am trying to use the lattice deformer, and I am able to put a lattice around the particles. However, I don't find the handler or how to bend the lattice into the sphere.

Please help this newbie....
Posted By jcnoveron On 03-03-2008 | Views: 1,715 Replies: 5
Dear friends:
I have a set of particles in a particular array (these were produced after transforming point objects into particles - the particle distribution represents a 2-D array of atoms). Now,...
Posted By jcnoveron On 31-01-2007 | Views: 1,462 Replies: 4
Hi, please help me with this question:

When I duplicate an object and select instances in the duplicate menu, I expect that the number of polygons stay the same, but rather it duplicates as if...
Posted By jcnoveron On 11-01-2007 | Views: 944 Replies: 2
Hi There!
I am working with MAYA 6 and when rendering with MAYA Vector I notice that only 25% of the CPU goes to work/ Why is this if I have a dual CPU PC?
Posted By jcnoveron On 23-12-2004 | Views: 1,639 Replies: 2
Got it! It was the graphics driver! It has to be the one recomended by Alias, not the most recent one from the manufacturer.
Now the system is smooth when compared with how it was before.
Thanks...
Posted By jcnoveron On 21-12-2004 | Views: 1,639 Replies: 2
Hi all, help me solve this problem:
I made an object with ~5K polygons (basic colored textures). I duplicated 8 times it using instances and new group. First, it take about 20 min for this to...
Posted By jcnoveron On 16-07-2004 | Views: 1,727 Replies: 5
Hi there...

I have gone so far as to create joins, give them CV's, give them IK handle, Make Selected Curves Dynamic, IK spline handle...and when I do the interactive dynamic, only the bones...
Posted By jcnoveron On 16-07-2004 | Views: 1,044 Replies: 2
one more thing...

I am actually trying to remove all the polygons that stay within the overlapped objects...just to leave the surface of them.
Posted By jcnoveron On 16-07-2004 | Views: 1,044 Replies: 2
I am trying to substract the intersecting part of two overlapped objects...

How do I do that?

Say two spheres are overlapped...how do I removed the polygons that stay within the intersecting...
Posted By jcnoveron On 16-07-2004 | Views: 1,727 Replies: 5
Thank you guys...I am trying...is there any tutorials that can walk you through this process?
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