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Posted By DJbLAZER On 12-01-2007 | Views: 352,299 Replies: 229
And here are some wires from my devil guy.
Posted By DJbLAZER On 11-01-2007 | Views: 352,299 Replies: 229
And here's a low poly hand I did a while back ago.
Posted By DJbLAZER On 07-01-2007 | Views: 352,299 Replies: 229
I see that it's dividing the four sided sometimes yes... but I wonder why... that's just making it less clean to look at. But what do you mean with "possible from NGons casuing the patches"? An NGon...
Posted By DJbLAZER On 05-01-2007 | Views: 352,299 Replies: 229
Really? That's strange, since the wire in sub-D should be exactly the same as the polywire with the difference that it's smoothed. So if my model has all quads it shouldn't touch the wire... I mean...
Posted By DJbLAZER On 03-01-2007 | Views: 352,299 Replies: 229
If you have those extra lines that's because you have polygons that aren't 4-sided. If you want a totally "clean" sub-D-model you'll have to have only 4-sided polys.
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