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Posted By braam On 02-04-2003 | Views: 2,008 Replies: 3
You use surface approximation editor if you have displacement maps only, if I am correct. Try to increase tesselation settting to highest Quality with smooth edge. Affect U and V tesselation...
Posted By braam On 02-04-2003 | Views: 2,992 Replies: 1
Or probably you can change the photon emission behaviour by mapping photons to attributes in mental ray section of material's shading group nodes. There several tutorials to check how it works....
Posted By braam On 02-04-2003 | Views: 1,830 Replies: 8
That is the refraction with inadequate value of refraction limit in Material>Raytrace options or Refraction (rays) in Raytracing section of Render Globals. It is not reflection's responsible.

Hope...
Posted By braam On 02-04-2003 | Views: 10,336 Replies: 7
I experienced the same problem (the first problem), but solved when I keep Sampling Quality/Min and Max Samples above 0. Or you can just choose production quality to avoid the problem.

Hope it...
Posted By braam On 01-04-2003 | Views: 5,131 Replies: 32
Witchy, Ereitz - Thanks

cb8rwh - Thanks, it seems so, but i am still working on textures. You will see my WIP images on SimplyMaya when texturing is done and it is ready for animation.
...
Posted By braam On 01-04-2003 | Views: 1,626 Replies: 2
I have the same problem but solved by exporting several objects as .obj and open the file in Deep paint. Paint it until you are satisfied, then export it to photoshop and every channels(bump,...
Posted By braam On 01-04-2003 | Views: 2,192 Replies: 3
Forum: Finished Work
Just want some feedback on my commercial(PSA) that I designed for Cape Town Child Welfare Society. Any C & C will be appreciated.

Click here (http://www.pocketmovies.net/detail_275.html) to...
Posted By braam On 31-03-2003 | Views: 5,131 Replies: 32
http://www.wickedpixels.com/braam/wire.jpg
http://www.wickedpixels.com/braam/final.jpg
Posted By braam On 31-03-2003 | Views: 5,131 Replies: 32
http://www.wickedpixels.com/braam/diffuse.jpg
Posted By braam On 31-03-2003 | Views: 5,131 Replies: 32
Thanks for the positive comments, wow! Because of all urges, I am going to submit final image including wireframe about 8 hours later. I am working crazily right now to meet the deadline. Cheers...
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