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Posted By ub52 On 21-11-2006 | Views: 2,553 Replies: 11
Forum: Finished Work
Hey guys, sorry I've been busy with other things. Thanks for the compliments.

goksimaster: Yeah maybe it is a bit much, but I like shiny things. the car paint is just a simple phong shader with...
Posted By ub52 On 04-11-2006 | Views: 2,553 Replies: 11
Forum: Finished Work
Image 5.
Posted By ub52 On 04-11-2006 | Views: 2,553 Replies: 11
Forum: Finished Work
Image 4.
Posted By ub52 On 04-11-2006 | Views: 2,553 Replies: 11
Forum: Finished Work
Image 3.
Posted By ub52 On 04-11-2006 | Views: 2,553 Replies: 11
Forum: Finished Work
Image 2.
Posted By ub52 On 04-11-2006 | Views: 2,553 Replies: 11
Forum: Finished Work
This is my first post to the Finished Work Forum. I am new to Maya but have been work with 3D programs since the 90's. The tutorials here have helped me immensley, and have had a major effect on my...
Posted By ub52 On 23-09-2006 | Views: 1,403 Replies: 3
This is counter to what the tutorial seems to outline. Selecting vertices in the options appears to convert the sub-d's back to the original mesh density, unsuitable for rendering.

Am I to...
Posted By ub52 On 22-09-2006 | Views: 1,403 Replies: 3
I'm a total Maya newb. So, to learn, I've been working through the Ferrari tutorial. I've noticed that as I convert to sub-d and then back to polys as in the tut, the size of the scene file explodes...
Posted By ub52 On 21-08-2006 | Views: 1,505 Replies: 1
Hello All,

I'm pretty new to Maya, but have been using LW since the mid 90's. I thought I would start off my Maya learning by going through Robert Scott's Ferrari tut. There is one thing in his...
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