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Search: Posts Made By: Joyker
Posted By Joyker On 12-08-2019 | Views: 11,907 Replies: 1
I have finally solved my problem.

The problem is that when you use a texture with an alpha channel (transparency), maya does its own channel wich is wrong.

To solve this :

Open Hypershade...
Posted By Joyker On 27-07-2019 | Views: 11,907 Replies: 1
Hello,

Since I mapped my object with UV and textures, some faces are rendered in front of other faces wich are in reality in front of them.

Hard to explain, pictures are worth 1000 words :
...
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