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Posted By Sprite On 01-07-2005 | Views: 908 Replies: 0
got a problem.

ok so i'm making expressions and the like for a char, what i did was make subdiv half shapes, make eyebrows raise on each side, mirrors, makes work easier i guess..

convert them...
Posted By Sprite On 10-06-2005 | Views: 1,603 Replies: 2
it worked :attn:





why did I post here ? lol!
Posted By Sprite On 10-06-2005 | Views: 1,603 Replies: 2
ah hah
reference object didn't work becuase it has to be applied prior to deformation(thus doesn't work on preblended surfaces such as heads)


new plan

did some tests with simple subdiv...
Posted By Sprite On 10-06-2005 | Views: 1,603 Replies: 2
I've built a char, he's complete in the model, blended the head in subdiv form, changed everything to polys, attatched head to body...just painted him up using hte automatic mapping.

now in the...
Posted By Sprite On 08-06-2005 | Views: 1,696 Replies: 6
page cannot be found if it's not installed on your comp.
you get it in the installation package or at least it should install on a legit copy automaticaly...
otherwise maybe there's a place where...
Posted By Sprite On 08-06-2005 | Views: 2,152 Replies: 1
are you using IK chains?

if so, i feel your pain :hug:

I'm forever tweaking the tangent of these IK chains on animation..so like if i have a key set for motion, i tweak the chain on each key...
Posted By Sprite On 08-06-2005 | Views: 37,866 Replies: 7
do you mean like x-ray?
or do you mean not being able to see through the mesh at all, just like a smooth shade with a wireframe overlay?
Posted By Sprite On 07-06-2005 | Views: 1,207 Replies: 0
hi there,

I was wondering if anyone else here has ever struggled with blending one shape into another (such as prepping for facial exp) and you find one piece of mesh on the base shape decides...
Posted By Sprite On 20-05-2005 | Views: 1,128 Replies: 2
Hi,

question :

Is there a way to port models and their animations from Maya to Lightwave?
Showing results 1 to 9 of 9