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Posted By papillon68 On 25-09-2009 | Views: 3,750 Replies: 11
Also, about simmetry, enabling reflection allows to move, scale or rotate polygons, but you cannot delete or extrude them ... :confused:
Posted By papillon68 On 25-09-2009 | Views: 3,750 Replies: 11
Ok, but say you extrude 200 polygons all at once: I'd rather not have to create manually the 200 ones missing...
Posted By papillon68 On 25-09-2009 | Views: 3,750 Replies: 11
Ok here is an image: you see that in LW, extrusion actually duplicates the polygon too, while Maya doesn't (see the hole).
Posted By papillon68 On 25-09-2009 | Views: 3,750 Replies: 11
Hi, I'm gradually trying to switch from Lightwave to Maya, but I found several odd behaviours and things that are so different that I cannot figure out.

For example, extrusion works differently...
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