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Posted By ragecgi On 04-09-2008 | Views: 8,677 Replies: 6
Honestly, I would have to check the help regarding this as well, as I've never messed with the Time nodes.

I've just never had a need to as the Trax Editor is much more user friendly in my...
Posted By ragecgi On 03-09-2008 | Views: 8,677 Replies: 6
Well, what they are talking about is going into the "Hypergraph" and detatching/editing the time node in the hypergraph node-based view.

So if you select your emitter, and open the...
Posted By ragecgi On 02-09-2008 | Views: 8,677 Replies: 6
Hello hi2all, welcome to SM:)

The best/easiest way I've found to slow down/speed up any dynamic simulation, is to bake the sim, then make it a clip in the Trax editor so you can slow it down, or...
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