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Posted By RMeyer231 On 09-05-2006 | Views: 1,116 Replies: 4
Cool, so if I want to use a software render particle like clouds or blobby surface, what wpuld be the best way to assign a dust material to it?
Posted By RMeyer231 On 09-05-2006 | Views: 1,116 Replies: 4
I've got a project where I need to have a character moving through a field of particles and affecting them. Everything renders but the particles for some reason. Here's what I've done so far:
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