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Posts Made By:
GeorgiStamenov
Type Tool to Mesh
Posted By
GeorgiStamenov
On 17-07-2017 | Views: 4,945 Replies: 1
Forum:
Maya Basics & Newbie Lounge
First of all, congrats on the new Simplymaya LOOK feels cool! :playfull::playfull::playfull:
I have a short question, can I somehow convert the new Maya 2017 "type tool" to a mesh?
The...
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Merge two Alembic caches
Posted By
GeorgiStamenov
On 16-03-2017 | Views: 3,127 Replies: 0
Forum:
Maya Basics & Newbie Lounge
It's me again. Yet, with another annoying question!
I am looking for a way to merge two Alembic caches into one. They are both from the same model. I have found the option with "blendshapes" but...
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Vibrating script
Posted By
GeorgiStamenov
On 13-03-2017 | Views: 1,890 Replies: 0
Forum:
Maya Basics & Newbie Lounge
Hey guys,
I am looking for a script that can help me make an phone to vibrate! Does anyone know if there is such thing!?
I want to make a phone (Iphone 6) vibrates and being able to key it...
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Obq_shaders
Posted By
GeorgiStamenov
On 12-05-2016 | Views: 2,158 Replies: 0
Forum:
Maya Basics & Newbie Lounge
Recently I am working (trying) with the amazing shaders Obq, which were originally developed for Softimage and later being integrated for Maya. I am trying to work with "Obq_KettleUVStereoLens"...
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Rig to Mocap FBX
Posted By
GeorgiStamenov
On 29-09-2015 | Views: 2,162 Replies: 1
Forum:
Maya Basics & Newbie Lounge
Am I always asking questions no one can answer?
My last 3 posts on this forum have lots of views and not even a single answer !!!
:help:
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Rig to Mocap FBX
Posted By
GeorgiStamenov
On 29-09-2015 | Views: 2,162 Replies: 1
Forum:
Maya Basics & Newbie Lounge
Guys,
I am having a problem here to make the HumanIK rig to follow the Mocap FBX rig. I have already re-target all the joints from the Mocap rig and it usually works perfectly but I don't get why...
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Domemaster3D
Posted By
GeorgiStamenov
On 21-09-2015 | Views: 2,586 Replies: 0
Forum:
Maya Basics & Newbie Lounge
Hi guys,
I don't if you are already aware of Domemaster3D shaders, which they say can be used to render images for Oculus Rift.
I was wondering if someone of you already have tried it and can...
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Convert Bifrost to nParticles
Posted By
GeorgiStamenov
On 28-06-2015 | Views: 3,756 Replies: 0
Forum:
Maya Basics & Newbie Lounge
I am trying to find solution to convert BIF to PRT! Originally I have found that it is possible in this post:
...
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Convert> Texture to Mesh / Sequence
Posted By
GeorgiStamenov
On 15-06-2015 | Views: 3,509 Replies: 3
Forum:
Maya Basics & Newbie Lounge
I guess my question is:
Can I write a simple mel script that would batch the option Convert>Texture to Mesh?
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Convert> Texture to Mesh / Sequence
Posted By
GeorgiStamenov
On 15-06-2015 | Views: 3,509 Replies: 3
Forum:
Maya Basics & Newbie Lounge
Now that you mention it I can do texture deformer on a plane and export the plane as OBJ sequence. If i do this I would still need somehow to reduce randomly the vertex of the plane because they will...
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