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Posted By PierreLeSang On 23-06-2018 | Views: 2,770 Replies: 1
Fixed by switching to Viewport 2.0.
Posted By PierreLeSang On 23-06-2018 | Views: 2,770 Replies: 1
Hello,


If I am in 1 mode and for example select the vertecies, I can see the blue outline just fine, but if I'm on 3 mode, I can't see the outline in bottom/top views, can somebody help me with...
Posted By PierreLeSang On 09-04-2015 | Views: 3,934 Replies: 0
Forum: Finished Work
Big thanks to SimplyMaya and especially David - the Mental Ray God Guru :D You helped me achieve this!

http://thumbnails108.imagebam.com/40264/ce0036402635111.jpg...
Posted By PierreLeSang On 04-04-2015 | Views: 24,567 Replies: 45
That wallpaper is really depressing... :D
Posted By PierreLeSang On 08-03-2015 | Views: 2,893 Replies: 5
That's right, but when you save out your image in v-ray frame buffer you must put gamma 2.2 too... Maya knows that you have 2.2 gamma cause you said that in her settings, but .png or .jpg for example...
Posted By PierreLeSang On 07-03-2015 | Views: 15,294 Replies: 36
Great work!!!

Will there be a video on youtube about this series ?
Posted By PierreLeSang On 07-03-2015 | Views: 2,893 Replies: 5
Save the image with 2.2 gamma for example into .png.
Posted By PierreLeSang On 04-03-2015 | Views: 1,973 Replies: 1
Hi everyone! I wanted to ask how to get rid of this jaggedy stuff on my mesh ?

I tried particle distance at 30, 20, 10 and it doesn't help.
Posted By PierreLeSang On 04-03-2015 | Views: 15,294 Replies: 36
That's great, but if you can pls show how to create 1 or 2 textures in PS or somewhere else. For example i really wanted to see how you created that complex 3-square texture for the bed in the...
Posted By PierreLeSang On 26-02-2015 | Views: 5,121 Replies: 4
Forum: Finished Work
Make it like a preview, so it can be viewed in original resolution.
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