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Posted By moyo On 26-09-2003 | Views: 831 Replies: 1
Hi!
I`d like to place a logo on my android.
What i know so far, is that i have to create a layered shader and put my image file somewhere into a stencil-color channel.
Sorry, bur i cannot find...
Posted By moyo On 26-09-2003 | Views: 2,566 Replies: 22
Wow, das hat mir echt gehofen!
So Newbie bin ich gar nicht, aber bei der Komplexität von Maya lasse ich das eine oder andere schonmal aus.
Doch eines der Themen die momentan auf dem Programm stehen...
Posted By moyo On 24-09-2003 | Views: 2,566 Replies: 22
In fact the translation is very clear, but i do not understand it in the context.
To me trimming means, making something fit.
To match means, about the same, maybe more in a sense of letting things...
Posted By moyo On 24-09-2003 | Views: 2,566 Replies: 22
Hmm, guess i will now turn to my german forum.
Obviously i am having problems with my translation of "trim" and maybe alot more.
But, thanks a lot.
Maybe i am going report to you what i found out...
Posted By moyo On 23-09-2003 | Views: 2,566 Replies: 22
Oooh, had problems understanding this loose english grammar. Well, i am german, but i hope, i got some right information out of it.
So, you meant a plane is not really a plane, just pretending to...
Posted By moyo On 23-09-2003 | Views: 2,566 Replies: 22
Hi,
i found this one
http://www.heuett3d.com/tutorial.html
looks good, but i have not found time to check it out properly, yet.
Hmm..., as a noob i have not heared about the 4- side fact.
But...
Posted By moyo On 22-09-2003 | Views: 778 Replies: 0
I have got a little Question, just to get a common understanding:
How should i deal with the word "periodic" in Maya?
I know what it means and i can imagine its meaning in a curve context, but i do...
Posted By moyo On 22-09-2003 | Views: 1,251 Replies: 2
No. But i did some Duplicate>Instance and copy>paste stuff.
So i solved the problem by deleting a lot of shapes in the Hypergraph, then the polygons disappeared.
Then i saved my file and chose the...
Posted By moyo On 22-09-2003 | Views: 2,566 Replies: 22
That is something, that i am looking for:
A tutorial about multi patch modeling. Do you know any.
Am i right, multi patch is about using "Surface patches" from the NURBS- menu?
I have always been...
Posted By moyo On 22-09-2003 | Views: 1,251 Replies: 2
Hi,
as you know, you could switch between standard and polygon mode while modeling with Subdivs.
Well, one object in my scene rejects switching back to standard mode.
The RMB- menu does not even...
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