Showing results 1 to 6 of 6
Search took 0.00 seconds.
Search: Posts Made By: poodlepie
Posted By poodlepie On 23-02-2007 | Views: 1,144 Replies: 3
Thanks for the response, guys.

enhzflep- That method is CLOSE to what I was looking for, and I did get some mileage out of it... Creating new vertices - good. Creating new vertices and then...
Posted By poodlepie On 23-02-2007 | Views: 1,762 Replies: 7
Just wanted to thank you guys for the input. The lambert shader did the trick for me. Here's a screenshot of the scene so far. Still fussing with lighting, placement, etc...

-Adam
Posted By poodlepie On 23-02-2007 | Views: 1,762 Replies: 7
Just wanted to thank you guys for the input. The lambert shader did the trick for me. Here's a screenshot of the scene so far. Still fussing with lighting, placement, etc.

-Adam
Posted By poodlepie On 20-02-2007 | Views: 1,144 Replies: 3
Hello, people-

Ultra noob here. My problem is this: I have a simple poly plane that I want to crease, or fold, along a slightly diagonal line through it. What I believe I have to do is insert...
Posted By poodlepie On 12-02-2007 | Views: 1,762 Replies: 7
NeoStrider & happymat27-
This is mix of 2D and 3D elements. There will be a 3D car, street, and sidewalks. The 3D car will drive through a scene consisting of buildings, signs, birds, sky, etc....
Posted By poodlepie On 12-02-2007 | Views: 1,762 Replies: 7
Super noob here about to pull my EYEBALLS OUT OF MY SKULL trying to figure out how the heck to use a still image in a scene in maya. I have a project set up entirely in After Effects. Camera moving...
Showing results 1 to 6 of 6