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Posted By playmesumch00ns On 05-11-2002 | Views: 3,729 Replies: 2
Forum: Programming
hehe, well thanks for taking the time to read it man. Anyone out there know what the answer is?
Posted By playmesumch00ns On 05-11-2002 | Views: 3,729 Replies: 2
Forum: Programming
I'm writing a node where I've got a MFnData::kMesh attribute as input (called inputMesh). My trouble is I can't seem to get a DAG path to this input mesh.

In the compute method I do this:
...
Posted By playmesumch00ns On 20-09-2002 | Views: 3,010 Replies: 16
What I mean is you keep some patches, like you would in a normal model, but those where the density can be the smae you stitch together, so you end up with 20 patches rather than 200. see?
Posted By playmesumch00ns On 20-09-2002 | Views: 3,010 Replies: 16
Jeezus, knew there had to be a catch. Would it be possible to stitch some of these together? Mind you with 200, that would take ages!
Posted By playmesumch00ns On 19-09-2002 | Views: 3,549 Replies: 5
ooooooooooooooooooooooooooooooh!
What a fool! I thought it was saying that a fatal error had occurred while it was attempting to save . I was thiking, well why the hell are you trying to save it?...
Posted By playmesumch00ns On 19-09-2002 | Views: 3,010 Replies: 16
well NURBS are a pain in the arse, mainly cos you can't add detail locally, and then trying to work with patches to keep the detail local, then having to make sure they're all tangent is a nightmare....
Posted By playmesumch00ns On 19-09-2002 | Views: 1,563 Replies: 4
Kevin: Thanks for the welcome! it's just "ch00ns" for short, I know it's a mouthful but then so's my real name so I'm used to it. Damn, should have picked something slightly easier, like...
Posted By playmesumch00ns On 18-09-2002 | Views: 3,549 Replies: 5
Both I and someone else have posted about this on CGTalk, without much success, so I was wondering if any of you guys know what this is all about:

The error message goes something like:

"Fatal...
Posted By playmesumch00ns On 18-09-2002 | Views: 1,563 Replies: 4
Okay, I come calling out for help from those of you whose brains swell unbearably with knowledge!

I need help with the Maya API, specifically integrating an MFC program into it.

I need to have...
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