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Forum: Finished Work 06-05-2011, 07:19 PM
Replies: 2
Views: 3,321
Posted By TDW
Intruder 3D Paintover

Some picture I made during this week...


TDW;)
Forum: Finished Work 10-04-2011, 04:41 PM
Replies: 2
MeM
Views: 3,367
Posted By TDW
Looking nice sofar, you might want to elaborate a...

Looking nice sofar, you might want to elaborate a bit for us, what that movie project of yours is all about though. ;)


TDW ;)
Forum: Finished Work 07-04-2011, 11:13 PM
Replies: 7
Views: 5,495
Posted By TDW
@bullet1968: Thx and no prob, I don't even know...

@bullet1968: Thx and no prob, I don't even know who that guy is. Maybe some german 3d modeler I know from another forum under a different name. Guess I'm famous in a whole lot of contries, hahaha!!!...
Forum: Finished Work 07-04-2011, 07:36 PM
Replies: 7
Views: 5,495
Posted By TDW
Thx guys!!! ;) @eye_grafix: Your german is...

Thx guys!!! ;)

@eye_grafix: Your german is pretty good mate! :cool: Well, I have been adviced to add some more texture on another forum as well, so I think there might be something to it. Going to...
Forum: Work In Progress 07-04-2011, 03:21 PM
Replies: 18
Views: 8,521
Posted By TDW
Using almost same method, except, i only model...

Using almost same method, except, i only model the eyelid and let the eyball be a standalone object. I found it looking more realistic and it is helpful when the character's eyes are supposed to be...
Forum: Finished Work 07-04-2011, 03:16 PM
Replies: 7
Views: 5,495
Posted By TDW
Alien Birth (adult content!!!)

Here's a new picture of mine. Sculpted in ZBrush and post produced in Photoshop. It has some adult imagery, but I don't think it's too hard to show here. :)


TDW;)
Forum: Work In Progress 29-03-2011, 10:22 PM
Replies: 15
Views: 5,126
Posted By TDW
UV master sucks. Spend some hours with it, but...

UV master sucks. Spend some hours with it, but couldn't produce any decent UVs. Maybe it's ok for very simple shapes, but on models with lot of clutter it fails utterly. I always do my UVs manually....
Forum: Work In Progress 29-03-2011, 09:45 PM
Replies: 15
Views: 5,126
Posted By TDW
Yeah, just threw on some noisy texture as a...

Yeah, just threw on some noisy texture as a placeholder. Gotta make some better UVs and then add some unique details. I still got to texture the rest of the body, so teeth is kinda low priority at...
Forum: Work In Progress 29-03-2011, 09:24 PM
Replies: 381
Views: 105,278
Posted By TDW
Awesome work here!!! ;) You should put those...

Awesome work here!!! ;) You should put those models in game, like X2, X3 space simulation.


TDW;)
Forum: Work In Progress 29-03-2011, 09:22 PM
Replies: 25
Views: 9,009
Posted By TDW
Ahmen to that!!! :) Ant's looking great, although...

Ahmen to that!!! :) Ant's looking great, although I still fail to see Leonard Nimoy. Curious for the final result!!! ;)


TDW;)
Forum: Work In Progress 29-03-2011, 09:18 PM
Replies: 15
Views: 5,126
Posted By TDW
Another update, showing the textures from ZBrush...

Another update, showing the textures from ZBrush on the lowpoly model. It's just diffuse and glow map for the blueish stuff. Though it might be a nice idea to have some plasma/ lava showing through...
Forum: Work In Progress 28-03-2011, 09:59 PM
Replies: 25
Views: 9,009
Posted By TDW
I see what you mean, might be a good practice,...

I see what you mean, might be a good practice, but for efficient sculpting it is always good to start from a base mesh that supports the final product. I use subdivided cubes sometimes in other...
Forum: Work In Progress 28-03-2011, 06:39 PM
Replies: 25
Views: 9,009
Posted By TDW
Looking good sofar, although I don't get why you...

Looking good sofar, although I don't get why you start form a cube. Appears to me like extra work, which isn't necessary.


TDW ;)
Forum: Work In Progress 25-03-2011, 02:02 AM
Replies: 39
Views: 9,620
Posted By TDW
Anyway, nice gift for a friend. Once I've learned...

Anyway, nice gift for a friend. Once I've learned how to render my stuff properly, I'll make myself some nice wallpaper as well. Most wallpapers you can buy in shops are not better than many of the...
Forum: Work In Progress 25-03-2011, 01:57 AM
Replies: 15
Views: 5,126
Posted By TDW
Ah, got you, well I could do that, if it was a...

Ah, got you, well I could do that, if it was a standalone artwork only, but I have to make it fit an ancient PC game rig, which doesn't comfort the character very well already. It would most likely...
Forum: Work In Progress 24-03-2011, 04:36 PM
Replies: 39
Views: 9,620
Posted By TDW
Looking pretty cool!!! ;) In case it is supposed...

Looking pretty cool!!! ;) In case it is supposed to be a game char, maybe test possible clipping issues, especially with the pauldrons.


TDW ;)
Forum: Work In Progress 24-03-2011, 04:28 PM
Replies: 15
Views: 5,126
Posted By TDW
I see what you mean, but the more clutter I add...

I see what you mean, but the more clutter I add to the skeleton, the less you see of the bones. I had some hard time to get that rip cage done and I don't wat to cover it up too much now. I was also...
Forum: Work In Progress 21-03-2011, 11:15 PM
Replies: 15
Views: 5,126
Posted By TDW
Thx, I don't think it's overdone, in fact I just...

Thx, I don't think it's overdone, in fact I just started with detailing, haven't done that much at all. Almost all game designers create their textures in ZBrush and Mudbox these days, it's a pretty...
Forum: Work In Progress 21-03-2011, 10:48 PM
Replies: 76
Views: 25,307
Posted By TDW
WTF!!! Haha, that's hilarious, would have never...

WTF!!! Haha, that's hilarious, would have never guessed it turns out this way!!! :cool:


TDW ;)
Forum: Work In Progress 21-03-2011, 10:46 PM
Replies: 15
Views: 5,126
Posted By TDW
WIP - Lich King Gamecharacter

Working on a gamecharacter for an old PC game. Base model was made in Blender poly by poly and is already rigged. Getting UVs done now and taking the model into ZBrush for detailing piece by piece....
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