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Posted By Pilchard On 20-07-2004 | Views: 12,156 Replies: 4
Thanks for the reply, the ik spline idea sounds intreguing! May have to try that out!

However, I'm on my next project now, and I've switched to XSI for this particular one, as it's render heavy...
Posted By Pilchard On 02-07-2004 | Views: 12,156 Replies: 4
Hi!
I am trying to make a scene where a piece of string is held up by a character, (a dynamic nurbs "hair" curve in maya 6), and on the piece of strind is some 3D text.

I have the string set up...
Posted By Pilchard On 21-01-2004 | Views: 3,327 Replies: 2
Thanks dude!

:)
Posted By Pilchard On 19-01-2004 | Views: 3,327 Replies: 2
I am starting to practice my modelling skills and have found an annoying attribute.

When selecting vertices, particually with the box selection, is there a way I can prevent maya from selecting...
Posted By Pilchard On 29-12-2003 | Views: 1,152 Replies: 2
For the project I was working on, I worked around it by importing the character into an blank version of the enviroment. It happened again a few times, so if you could help, it may save me re-posting...
Posted By Pilchard On 01-12-2003 | Views: 1,152 Replies: 2
I have a scene, and have renered some previous sections ok. However, upon coming to render now, the lights in the scene do not light the scene! I have deleted all the lights and added new ones but...
Posted By Pilchard On 23-10-2003 | Views: 1,795 Replies: 6
Many, many thanks! My uni project continues!!!!

:) :) :) :) :)
Posted By Pilchard On 22-10-2003 | Views: 1,795 Replies: 6
Thanks for the reply!

Yeah, it renders in Mental fine when converted to polys or nurbs.

Poly's are not a smooth when animating, and nurbs conversion makes way too many seperate surfaces :(
...
Posted By Pilchard On 22-10-2003 | Views: 1,795 Replies: 6
Hi, using Maya 5.0.

I have modeled my character with subd's, (mostly in poly proxy mode).

I have come to render, (with mental ray), and the sub-d surface is not rendered, with the script...
Posted By Pilchard On 23-06-2003 | Views: 1,105 Replies: 3
Have tried re-installing, and after running an old copy of maya 4.0, the problem is persistant, (in both 4.0 and 5.0).
I have the latest drivers, (nvidia geforce4200 go, 64 meg).
Windows XP Home...
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