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heynewt
"splitting" a bone/joint
Posted By
heynewt
On 14-09-2005 | Views: 5,923 Replies: 1
Forum:
Animation
well, I figured it out sort of. You would just use "insert joints" then parent the previous part of the chain to the new joints. That's a bit kludgy but it works fine.
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"splitting" a bone/joint
Posted By
heynewt
On 13-09-2005 | Views: 5,923 Replies: 1
Forum:
Animation
Hi,
I've built a rig for a hand, but I realized that one of my joint/bones is too long. I'd like to split it into 2 joints/bones occupying the same space.
Is there a way to do this?
Robert...
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Ortho viewports disappeared (file attached)
Posted By
heynewt
On 13-09-2005 | Views: 1,766 Replies: 3
Forum:
Maya Basics & Newbie Lounge
Still don't know what caused it. I've deleted all of my preferences and the problem has gone away. Pulling my hair out for awhile though.
Robert
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Ortho viewports disappeared (file attached)
Posted By
heynewt
On 13-09-2005 | Views: 1,766 Replies: 3
Forum:
Maya Basics & Newbie Lounge
I'm using 6.5
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replace object - Seems cumbersome in Maya
Posted By
heynewt
On 12-09-2005 | Views: 1,397 Replies: 0
Forum:
Maya Basics & Newbie Lounge
Hi,
A noob transferring over from Lightwave. Seems like most graphic packages both 3D and 2D have a simple "replace object/replace file" command.
Is there a command for this in Maya? There...
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Ortho viewports disappeared (file attached)
Posted By
heynewt
On 12-09-2005 | Views: 1,766 Replies: 3
Forum:
Maya Basics & Newbie Lounge
Hi,
I'm a relative noob at Maya. Making the transition after 6 years using Lightwave.
I keep getting myself into trouble with my orthographic viewports just going blank. I thought it was an...
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Showing results 1 to 6 of 6