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Posted By Bounce_X On 22-11-2010 | Views: 4,643 Replies: 1
Hey again all

I've had a cool response from a couple of modelers, one of which is already modeling one of the characters for the projects (and doing a briliant job).

I am still looking for...
Posted By Bounce_X On 18-11-2010 | Views: 4,643 Replies: 1
Good Afternoon All

I am looking to create a small team of volunteers to work with me on an exciting new project. This is not paid work, however I am aiming to attempt to get the project published,...
Posted By Bounce_X On 16-07-2009 | Views: 1,982 Replies: 0
I tried to apply NCloth to an item of clothing on an actual fully modeled character. I gave an item of clothing (which was polygons and nicely positioned on the fully modeled character model with the...
Posted By Bounce_X On 14-07-2009 | Views: 1,667 Replies: 9
Hey there Martin

I trust by the user name Gooner that you're an Arsenal fan, if so good man :)

I was lucky enough to get a brief response from one of the developers at Bioware who are game...
Posted By Bounce_X On 22-09-2008 | Views: 4,133 Replies: 8
Hey Benny

I understand and appreciate what you have said. I work as a graphic designer using photoshop, illustrator, Indesign and a few other applications, my knowledge on the software is fairly...
Posted By Bounce_X On 22-09-2008 | Views: 4,133 Replies: 8
LOL! Thanks very much for your post. That was indeed the problem I was facing.

Now I got to figure out how to make a stone texture using the maya hardware, I hate using photoshop to create some...
Posted By Bounce_X On 22-09-2008 | Views: 4,133 Replies: 8
Lol! You know what, just as I was doing what you suggested and copied and pasted the error message to post on here, the answer jumped right out at me and I was able to sort the problem. All I had to...
Posted By Bounce_X On 21-09-2008 | Views: 4,133 Replies: 8
Hi there

I work in polygons when adding detail. In subdivision it allows me to define the shape a lot easier, kinda like nurbs. Also when it comes to animating the character, if I animated the...
Posted By Bounce_X On 21-09-2008 | Views: 4,133 Replies: 8
Hi there Peeps

I'm doing a model of a gargoyle and have just stitched the two halves of the polygon model together, however when I then try to convert that polygon model to subdivisions it refuses...
Posted By Bounce_X On 20-09-2008 | Views: 3,225 Replies: 1
Good Afternoon Everyone

I wonder if someone can talk (type) me through the steps to create a stone texture using the maya-based materials and bump mapping hardware.

I'd like to avoid using...
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