Showing results 1 to 20 of 500
Search took 0.02 seconds.
Search: Posts Made By: Perfecto
Forum: Work In Progress 28-11-2017, 04:11 PM
Replies: 5
Views: 12,826
Posted By Perfecto
I've been trying to get the model and animations...

I've been trying to get the model and animations into Unity to test them but there's an issue with the bind pose. All my attempts to fix it have failed so I'm going to create a new rig and apply my...
Forum: Work In Progress 27-11-2017, 06:18 AM
Replies: 5
Views: 12,826
Posted By Perfecto
Here's a You Tube video of my jump cycle: ...

Here's a You Tube video of my jump cycle:
https://www.youtube.com/watch?v=h3-aiIfLfEY&feature=youtu.be

I broke the jump cycle down into Jump, Jump Idle, Fall, and Land. A typical jump would not...
Forum: Work In Progress 26-11-2017, 09:08 AM
Replies: 5
Views: 12,826
Posted By Perfecto
Here's a You Tube video of my idle cycle: ...

Here's a You Tube video of my idle cycle:
https://www.youtube.com/watch?v=1IYGvS4hGlA&feature=youtu.be
Forum: Work In Progress 26-11-2017, 08:57 AM
Replies: 5
Views: 12,826
Posted By Perfecto
Here's a You Tube video of my run cycle: ...

Here's a You Tube video of my run cycle:
https://www.youtube.com/watch?v=EbsJ7jPY9hQ&feature=youtu.be
Forum: Finished Work 24-11-2017, 03:45 PM
Replies: 8
Views: 5,329
Posted By Perfecto
This looks really GREAT! I think the colors are...

This looks really GREAT! I think the colors are the best part of it for me. All the colors work very, very well together. Super great use of colors for sure. I also love the low poly concept...
Forum: Work In Progress 24-11-2017, 03:34 PM
Replies: 5
Views: 12,826
Posted By Perfecto
Character Animation Cycles - Manny

I need to create some animation cycles for video game and could use some feedback. I've only attempted animation once and that was many, many years ago. Hopefully, I'll have better luck this time. ...
Forum: Animation 24-08-2017, 11:57 PM
Replies: 0
Views: 6,514
Posted By Perfecto
Animating Blocked Out Character

I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the animation, instead of having to wait for the completed...
Forum: Maya Basics & Newbie Lounge 14-10-2016, 09:01 AM
Replies: 4
NEW
Views: 1,737
Posted By Perfecto
Welcome aboard Daani! Here's my amateur...

Welcome aboard Daani!

Here's my amateur recommendations.

Step 1: Ask yourself, what you'd like to do? Do you want to create 3d assets for games? Do you want to be a Character Designer? Do...
Forum: Work In Progress 13-10-2016, 03:35 AM
Replies: 20
Views: 7,548
Posted By Perfecto
Sorry to say, and don't let this get you down,...

Sorry to say, and don't let this get you down, but it looks like you're kinda back to where you started. There's a severe lack of shadow information. For example, there should be noticeable shadows...
Forum: Work In Progress 12-10-2016, 04:55 AM
Replies: 20
Views: 7,548
Posted By Perfecto
That definitely is looking more realistic now. ...

That definitely is looking more realistic now. By the way, the barbell/dumbbell on the floor at the far right of your image is floating off the ground a bit.

I don't know anything about Dmap...
Forum: Maya Materials & Textures 12-10-2016, 04:27 AM
Replies: 0
Views: 1,975
Posted By Perfecto
1 material vs many

I'm going to try my hand at creating some simple game assets and want to start off with prefab ground cubes. For each ground cube, top = simple hand-painted grass texture, sides = simple...
Forum: Work In Progress 11-10-2016, 03:31 PM
Replies: 20
Views: 7,548
Posted By Perfecto
What type of lights are you using? Edit: ...

What type of lights are you using?

Edit: Here's my last light settings and render settings (Mental Ray). Probably not pro but for the scene I was working on, it seemed to be working pretty well....
Forum: Work In Progress 11-10-2016, 11:31 AM
Replies: 20
Views: 7,548
Posted By Perfecto
For me, lighting is a LOT of trial and error. ...

For me, lighting is a LOT of trial and error.

Right now the lighting seems a bit too dark so unless that's the look your going for you might try bumping up the lighting a little. Might also add...
Forum: Maya Basics & Newbie Lounge 06-10-2016, 12:10 AM
Replies: 2
Views: 1,763
Posted By Perfecto
Rendering an object and compositing it into a...

Rendering an object and compositing it into a photo is very common. Once you have your object modeled the way you want and textured, it's all about matching up three things. If you can match the...
Forum: Work In Progress 05-10-2016, 11:58 PM
Replies: 8
Views: 4,975
Posted By Perfecto
I don't think I will be doing anymore updates on...

I don't think I will be doing anymore updates on this project. It appears that they want to use this design. Goal accomplished.

PS Is everyone on fall break or something? Doesn't seem like...
Forum: Work In Progress 03-10-2016, 11:41 AM
Replies: 8
Views: 4,975
Posted By Perfecto
another update.

another update.
Forum: Maya Basics & Newbie Lounge 03-10-2016, 05:05 AM
Replies: 4
Views: 7,381
Posted By Perfecto
I played around with the insert edge loop tool...

I played around with the insert edge loop tool settings. Try playing around with them and see if one of the settings makes it work better. Specifically, try turning off 'fix quads'.
Forum: Work In Progress 03-10-2016, 03:29 AM
Replies: 8
Views: 4,975
Posted By Perfecto
Still tweaking the lighting. I know the ceiling...

Still tweaking the lighting. I know the ceiling is horrible right now but only because I'm experimenting with different ideas.

I only have Maya and gimp so I'll probably never get my final...
Forum: Maya Basics & Newbie Lounge 03-10-2016, 12:39 AM
Replies: 4
Views: 7,381
Posted By Perfecto
I see what you mean. That does indeed seem like...

I see what you mean. That does indeed seem like a software glitch. I would contact Autodesk about it and see if they can help you troubleshoot the issue.

I don't have 2017 version but I've...
Forum: Work In Progress 01-10-2016, 07:51 PM
Replies: 8
Views: 4,975
Posted By Perfecto
Finished with the lighting for now. Blocking...

Finished with the lighting for now. Blocking things out.
Showing results 1 to 20 of 500