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Posted By RaginRob On 18-06-2008 | Views: 1,279 Replies: 0
Forum: Animation
I need to animate a vacuum cleaner that follows a motion path on the floor. Now I was thinking about the best way to do it, maybe you can give some helpful tips before I start setting up the scene.
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Posted By RaginRob On 03-06-2008 | Views: 5,317 Replies: 4
Hi Camel,

if you have to tweak only the end of the domino sequence, I'd probably save the scene to another file, let the simulation calculate up to the frame where your fine-tuning starts and then...
Posted By RaginRob On 22-05-2008 | Views: 138,179 Replies: 64
I was wondering if there's a way to make particles behave differently according to the object they collided with. After some hours of trial and error I found this solution:

Let's say you want to...
Posted By RaginRob On 20-05-2008 | Views: 18,323 Replies: 5
It's done, there was just a little tweak to be done :attn: . So here's a little walkthrough for those who want to use it. Quite simple, but it's just to get the idea across:

Let's say you want to...
Posted By RaginRob On 20-05-2008 | Views: 18,323 Replies: 5
Dynamics, especially expression driven, is also totally new to me. But hey, there's always one day when you have to jump into the cold water and get along with it - somehow :headbang:

If I could...
Posted By RaginRob On 20-05-2008 | Views: 18,323 Replies: 5
Thanks for your quick response!

Your solution is an interesting approach. The reason I'm using a newton field is to accelerate the particles towards the head when it's approaching, like in real...
Posted By RaginRob On 19-05-2008 | Views: 18,323 Replies: 5
Hi there,

I'm looking for a solution to this:

I want to create a moving vacuum cleaner with particles and fields. My scene contains a plane (the floor), a moving polygon bar that emits the dust...
Posted By RaginRob On 18-05-2008 | Views: 1,361 Replies: 0
I've got a strange problem with Maya 2008 (win32) and the High Quality Rendering setting in the viewport. In earlier versions of maya HQ rendering wasn't a problem at all, but with the new version it...
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