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Posted By Riko On 15-04-2005 | Views: 1,413 Replies: 0
I posted this before in Maya Basics but no answers, can anyone help?

I'm very new to final gather, this is my first try at HDRI, and I'm having some artifacts, mainly blotchiness, mostly...
Posted By Riko On 13-04-2005 | Views: 2,136 Replies: 0
Hey, I have a little question about final gather. Been working on getting more photorealistic results (thanks for the advice on my previous post, Pure_morning) and getting it working pretty well, but...
Posted By Riko On 05-04-2005 | Views: 1,791 Replies: 6
No problem, I didn't realize there was another way to do it :P
Posted By Riko On 04-04-2005 | Views: 1,791 Replies: 6
The easiest way to do it is just to go into the view you want the image plane in (Panels > Orthographic) and then go to View > Image Plane > Import Image

Once you've imported it you can change its...
Posted By Riko On 04-04-2005 | Views: 1,423 Replies: 3
I'll try that, but as I'm still getting used to Mental Ray, is there a longer way to do it? I've done environment spheres for reflections in other programs but I'm not having luck in Maya yet.
...
Posted By Riko On 04-04-2005 | Views: 1,423 Replies: 3
This is kind of a combined question, not sure if it belongs in basics but whatever ^^;

I've been working with modeling for a while now and so I've got the hang of it, but recently started to...
Posted By Riko On 04-04-2005 | Views: 1,266 Replies: 6
I'm studying in Japan so I bought a laptop to come here as I had to leave my desktop in the states. It's an HP Pavilion zx5000, 3.0ghz P4, 512mb DDR RAM, ATI Mobility Radeon 9200. Granted I just...
Posted By Riko On 19-03-2005 | Views: 1,720 Replies: 2
The thickness on the contour affects all the lines. I know how to do that. I'm not asking how to get a thicker line, but how to get a line around the entire object. Maybe this is a better example of...
Posted By Riko On 18-03-2005 | Views: 1,720 Replies: 2
Although I'm not sure that this is too advanced, I have actually gotten the basics of cell shading down, so it's a little more advanced, anyways ^^;;

Anyways, I have used the excellent tutorial at...
Posted By Riko On 16-03-2005 | Views: 5,407 Replies: 10
Forum: Finished Work
mhcannon: Thanks! Yeah, I had gotten pretty used to 3ds max, but already I'm taking a liking to Maya. It just seems more intuitive in general. Although a few tools that I use a LOT, I've been having...
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