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Posted By Phizzon On 24-11-2008 | Views: 1,067 Replies: 3
Thanks
Posted By Phizzon On 23-11-2008 | Views: 1,067 Replies: 3
How it it possible to add rigid bodies to existing fields, like gravity?

I have made some bodies and attached gravity field tothem but now i want to add more bodies to that same field.

Thanks
Posted By Phizzon On 20-10-2008 | Views: 1,619 Replies: 2
Thanks a lot didn't know about that. :)
Cheers Benny!
Posted By Phizzon On 20-10-2008 | Views: 1,619 Replies: 2
I just wanted to know how all you guys get your reference images for your 3D work.

Do you guys make you own images (with camera) and if so how?
or
Are there any good places to get these images...
Posted By Phizzon On 15-08-2008 | Views: 5,534 Replies: 12
Oh right i see what you mean, but this was just a simple shape to test what ive learned of UV mapping so far.
Posted By Phizzon On 14-08-2008 | Views: 5,534 Replies: 12
Bevel which edges? and for what effect?
Posted By Phizzon On 14-08-2008 | Views: 5,534 Replies: 12
It's all right now i found a solution. The shader was a lambert before so i changed it to blinn and gave it a slight reflectivity (0.01) and that gave me the look i wanted showing the ridges.
...
Posted By Phizzon On 14-08-2008 | Views: 5,534 Replies: 12
Yeah it did but i cant really see shadows it casts on itself, its supposed to be a domino so its black but only the spots show up i cant see any detail on the thing itself.
...
Posted By Phizzon On 14-08-2008 | Views: 5,534 Replies: 12
Thanks a lot mate.
Simple answer
Posted By Phizzon On 14-08-2008 | Views: 5,534 Replies: 12
Ive just started with learning UV mapping and have a problem, when i press 6 to view textures in the viewport, after creating a map and making a blinn shader, i only see that the wireframe has been...
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