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Posted By qu2k On 10-01-2003 | Views: 1,099 Replies: 3
Forum: Maya Modeling
polys and subd is pretty much the same thing, except subd smooths it out, and you can work in different detail levels in sub d

nurbs is based on curves, its useful in certain situations like when...
Posted By qu2k On 10-01-2003 | Views: 1,016 Replies: 1
Forum: Maya Modeling
when you are in subd mode, is there any way to make it look like polygon proxy so you see the edges while editing vertices?

its so confusing just seeing 50 points floating around a model
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