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Posted By vertiis On 30-09-2003 | Views: 1,529 Replies: 2
thanks
;\

v.
Posted By vertiis On 29-09-2003 | Views: 1,529 Replies: 2
is that true?

because when i render out my scene i cant see my sds object :(

please, tell me im wrong!!!

v :\
Posted By vertiis On 23-09-2003 | Views: 1,483 Replies: 6
Forum: Maya Modeling
there is a object in which i got two polygons side by side. and i want to spin the edge which is connecting both polys.

anyway ive found workaround. delete both polys. fill the hole and use...
Posted By vertiis On 23-09-2003 | Views: 1,483 Replies: 6
Forum: Maya Modeling
hi there! im maya newbie. im doing my first poly model now (a head)...

i got a problem. i want to spin the edge connecting two polys so after it it joins opposite vertices. is there any mel...
Posted By vertiis On 22-09-2003 | Views: 30,390 Replies: 195
keep it up brian! awesome work...

cant wait for the final render...

v
Posted By vertiis On 18-09-2003 | Views: 1,684 Replies: 1
well... i figured it out by myself. it looks like i just had to select mesh gradient instead of normal gradient fill in the rendering globals.

v.
Posted By vertiis On 18-09-2003 | Views: 1,684 Replies: 1
hi there

this is my setup.
fill : gradient fill
edge : 1pt
simple material on all of the objects. no speculars, refections and stuff. shadows are off.

that's it.

when i render out the...
Posted By vertiis On 07-08-2003 | Views: 16,062 Replies: 168
umm... they are sliding on the floor... have ya used ik on the legs?
Posted By vertiis On 30-07-2003 | Views: 2,472 Replies: 18
Harvezter:
true... true... i still gotta learn it too :)
v.
Posted By vertiis On 30-07-2003 | Views: 2,523 Replies: 7
thanks for the reply m8s :)

v.
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