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Posted By jayesh15 On 26-10-2010 | Views: 2,320 Replies: 3
Hey, here is my first ever Zbrush sculpt! i have used Mudbox before but using zspheres is a COMPLETELY different ball game so i thought i'd give it a go.

He has no name as of yet but i thought i'd...
Posted By jayesh15 On 21-10-2010 | Views: 4,959 Replies: 5
Here is the latest wireframe with added work to muscles on his upper body... let me know what you think!!

o and the poly count is currently 4,992 tris...

i know it is quite low but wanted to...
Posted By jayesh15 On 16-10-2010 | Views: 3,912 Replies: 5
i totally didnt realise there was a Prison Break game out!! and found this image...D'OH!!

http://www.cinemablend.com/images/gallery/s22633/_12651393679470.jpg

i'l still try to finish MY OWN...
Posted By jayesh15 On 16-10-2010 | Views: 4,959 Replies: 5
Thanks dude! i will definately put him into a scene but the very least an epic pose. I will keep the work up and try to improve it any way i can. i will post updates regularly as soon as i get a...
Posted By jayesh15 On 16-10-2010 | Views: 4,959 Replies: 5
bump!
Posted By jayesh15 On 15-10-2010 | Views: 3,912 Replies: 5
Thanks!

In terms of poly count i have it inbuilt into my brain since i was in education to make things look as good as possible with as little polys as possible! but i guess now technology can...
Posted By jayesh15 On 15-10-2010 | Views: 3,912 Replies: 5
i know the model doesnt look exactly like him but i cant quite figure out why! any areas for improvement or changes i could make?
Posted By jayesh15 On 15-10-2010 | Views: 3,912 Replies: 5
Hey fellow 3d artists. This is a little something i did on the side. I am now thinking of modelling the whole body with full tattoos. If any of you have seen Prison Break season 1 then you know what...
Posted By jayesh15 On 15-10-2010 | Views: 4,959 Replies: 5
Here's my deadpool WIP. Created using 3DSMAX and Mudbox. Please note that this is not a final render, it is only using the DX plugin within 3dsmax. The normal mapping is not complete as i need to add...
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